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Thread: Ray Tracer

  1. #1
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    Ray Tracer

    I just released a ray tracer into submissions... i hope it is accepted and reviewed soon.. if u have time take a look. i would appreciate any feedback. of course this post might be a bit early becuase it might take a few days to be reviewed but.. for when u look..tell me about it.

  2. #2
    supervillain gerbick's Avatar
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    do you have a link to this?

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  3. #3
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    hi o
    i had a look for it but couldnt find it..
    post the url when it is up..
    congratulations mate..
    steve

  4. #4
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    i don't know what's happening. i submitted it 4 days ago.. maybe soon..

  5. #5
    supervillain gerbick's Avatar
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    the submissions here aren't automatic, from what I know. if it's under a week, they're still probably going through the submissions portion.

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  6. #6
    supervillain gerbick's Avatar
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    this yours?, it's cool, but it's a CPU hog. and is that faked output?

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  7. #7
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    yep that's it. nah, it's not fake output, i include the source files with it too so you can check that.. at first i had all of these little dialogues popping up saying that the script was causing it too run slowly.. i sorta fixed that up by placing some code into the timeline. it will depend on the quality your rendering at as too wether it takes a long time or not. and yes it's quite cpu intensive.. however i can't tell what it runs like on other systems cos i got a 2.6C... so that sorta crunches the numbers quickly.

    I made a mistake there though... casted should be cast... but its actually not even casted but traced... silly error. and no that's not faked output! i hate faking stuff unless i really need to and it's appropriate to do so. that shows how many rays are actually traced! u may only see 19520 on the preview but i can now trace about 390000 rays, however it takes about 20mins.

    I get 1 min and 13 seconds for 19520 rays.... if it is causing your system to run slugishly at all please let me know.. things such as switching windows etc.. not how long it takes to render... but that would be could if you could tell me how long it takes you to render it.

    I've just finished Anti-Aliasing code and completed my theory/pseudo code for reflection... so hopefully soon something more will happen.. i also moved the spheres a little to get better image.

    anyways i would appreciate feedback on it.. and remember the code is free use just as long as u can put my name in credits for anything using my code! Cheers.

  8. #8
    supervillain gerbick's Avatar
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    43 seconds here. I got a 3.2ghz P4. But CPU hog because I can tell when it's loaded.

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  9. #9
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    hi o
    3 minutes 6 seconds.. 19520 rays
    i got a slow old 900 amd duron..

    but congratulations... no simple thing you have done there
    especially to get the specular lighting... that is very excellent..
    havent seen that before in flash..
    you should be able to get some really wild textures going..

    well done mate..
    steve

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