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MOVIE in a MOVIE in a MOVIE
Hi,
I have a master .swf that calls second level .swfs as needed and they work fine. But when one of the second level movies calls a third level into it (nested in the master), the third level functionality stops working properly.
The third level movie has buttons for image scrolling that interact w/the mouse fine but don't cause the image scrolling to happen.
Anyone know why this might be happening?
Thank you!
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hi, i had same problem about one year ago, i think flahs can't load and make work the third movie in movie.
i solved it like this:
i made a place (movie named third) for third movie in a main.swf
and on when i press the button in the second movie(script is like this:
on (release) {
_root.third.loadMovie ("third.swf");
}
)
it loads me a third movie.
that's all.
Last edited by maybe_lt; 03-02-2004 at 03:23 PM.
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Thanks. I tried that but it doesn't work either (similar to what I had). I've noticed that if I skip the master movie and open the second, theproblem still exists w/the 3rd movie just in the second level. The 3rd level movie does work on its own.
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in the main movie make a place for movie2 and movie3
and if u opening the movie3 from movie2 with that script it will work.
it must work.
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I don't understand your explanation.
Visually 3 sits on 2 which sits on 1 - functionally 3 is in 2 in 1
They load but 3 doesn't fuction properly inside 2 (even w/o 1).
My problem is the loss of functionality 3 has inside of 2.
Thanks.
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i had the same prob...when its movie in a movie in a movie...
give instance name to all the movies u have made in the diff fla's..
and in the first frame of all the movies write the code -
trace("instanceName"); // replace this instanceName with ur names
and publish all...
now open the master fla and press ctrl+enter to debug the output window should start tracing the instances like...
_level0.movie1
_level0.movie1.movie2
_level0.movie1.movie2.movie3
etc, etc,
but if u get something like this...
_level0.movie1
_level0.movie1.instance32
_level0.movie1.instance32.movie3
u have caught ur error ... a missing instanceName. Find "instance32" or what ever and give it a custom name everything will work out fine
tnasharp
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Thanks. That was an interesting thing to learn but no problems came up. I used trace("main"); etc. and it showed each instance name like "main" but not in the format _level0.main.movie2.movie3 just the name I gave.
The movies all load, the third level just stops functioning properly.
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