A Flash Developer Resource Site

Results 1 to 16 of 16

Thread: Big Challenge For Blanius!

  1. #1
    Member
    Join Date
    Feb 2004
    Posts
    35

    Big Challenge For Blanius!

    Hey Blanius, most expert user of 3dfa. I have a challenge for you.
    I want you to make a dynamic 3-d letter and post the source for us.

    Check out XGENSTUDIOS.COM The guy has one. Im sure its posible to make in 3dfa.

    So blanius, can we see one done??

    Oh one more question..

    Know how like in shooting games, how do you get the bullet to go in the direction that the gun is pointed at?

    Good Luck Blanius!!

  2. #2
    KoolMoves Moderator blanius's Avatar
    Join Date
    Jul 2001
    Location
    Atlanta GA
    Posts
    5,244
    Wasn't that rpg yours?

    I seem to remember seeing that before when you were getting started on it.

    The 3d thing is not easy. I'm no 3d guru..

    Where did you get that one?

  3. #3
    Member
    Join Date
    Feb 2004
    Posts
    35
    nope, thats not my rpg but its a good one. Although, the X thing isnt that hard to make. Just do a 3-D letter.
    Than make the script to have it rotate on mouse movement. Im sure you out of all people can do it.

  4. #4
    Senior Member lopez1_de's Avatar
    Join Date
    Oct 2001
    Location
    Germany
    Posts
    299
    it is possible. but have no time to show you. sorry

  5. #5
    Senior Member lopez1_de's Avatar
    Join Date
    Oct 2001
    Location
    Germany
    Posts
    299
    OK. Now the time is come to solve this challenge.

    this idea is great and I think it is possible to do that with 3dfa.
    watch me site ejected.de and watch the "e" which is rotating in the background. I want to do the same rotating effect like it is at XGENSTUDIOS.COM

  6. #6
    A Senior Newbie - How Odd ForumNewbie's Avatar
    Join Date
    Mar 2003
    Posts
    590

    3D Rotation

    This thread has some good example of very similar stuff to what you are looking for I think.

    Take a look at Carmwath's 'guntest' example. If you can draw a 3D shape of an E, using one of the free 3D programs mentioned, then I don't see why you couldn't use the same logic to do the rotation.

    Thread on 3D Stuff

    Best of luck,

    Morgan.
    Please note that my domain has changed to http://www.morganmultinational.com

  7. #7
    A Senior Newbie - How Odd ForumNewbie's Avatar
    Join Date
    Mar 2003
    Posts
    590
    Since I think Carmwath's example is so excellent, I stuck it on a webpage for you to see: Carmwath's Example

    The problem is that the filesize becomes huge.

    The other thread that might be of interest is here: Other Idea. Not convinced it will help, but you never know
    If you can draw a map of points like this, or a net of lines, then it may be workable: Demo of a 3D shape, converted to points so it can be rotated like in your example

    I think the logic could be applied to your example somehow, but I'm not quite smart enough to think how. The filesize ought to be smaller with this method, but it might take a heck of a lot of drawing in the first place.

    Best of luck.

    Morgan.
    Last edited by ForumNewbie; 04-01-2004 at 07:13 PM.
    Please note that my domain has changed to http://www.morganmultinational.com

  8. #8
    Senior Member
    Join Date
    Nov 2003
    Location
    Coimbra - Portugal
    Posts
    139

    3d shapes movement

    hi
    i'm not sure but probably this tutorial can help someone, adapted to 3dfa, of course.
    http://www.kirupa.com/developer/acti...apes_fills.htm
    bibi
    Rui Paiva

  9. #9
    Member
    Join Date
    Feb 2004
    Posts
    35
    Camon, has anyoen done it yet. I wish I had flash.

  10. #10
    Senior Member
    Join Date
    Nov 2003
    Location
    Coimbra - Portugal
    Posts
    139

    one possible way

    Hi
    Watch movie 144 please
    Rui Paiva
    Last edited by rui_eduardo; 09-29-2008 at 11:30 AM.

  11. #11
    A Senior Newbie - How Odd ForumNewbie's Avatar
    Join Date
    Mar 2003
    Posts
    590

    Hmmm. Not as easy as I thought

    I looked into this.

    If you use a 3D shape, I don't think you can animate it in any way other than the predefined 'effects' within the 'event' options. These predefined movements don't allow input from keyboard or mouse.

    If I remember right, there is a way to write custom 'effects' which can be used within an 'event'. If you can do one that can take a variable from a script, then I think you could use some of the logic of rui_eduardos script to do the animation you're looking for.

    i imagine that using rui_eduardo's method for the whole thing would work, but I imagine it would be a difficult process to define all the points/lines of the shape, depending on what shape you use.

    I'll be intrigued to hear how you get on.

    Morgan.

    PS - Here's the result of my playing, in case it is of interest:

    Spinning-e
    Attached Files Attached Files
    Last edited by ForumNewbie; 04-04-2004 at 12:28 PM.
    Please note that my domain has changed to http://www.morganmultinational.com

  12. #12
    Senior Member
    Join Date
    Nov 2003
    Location
    Coimbra - Portugal
    Posts
    139

    1st approach

    Hi
    look this please...
    the problem is swapDepths...
    Rui Paiva
    Last edited by rui_eduardo; 09-29-2008 at 11:30 AM.

  13. #13
    A Senior Newbie - How Odd ForumNewbie's Avatar
    Join Date
    Mar 2003
    Posts
    590
    Hi Rui,

    I reckon we can probably sort out the swap depths problem. The problem I think we'll find for this task, is in trying to map the number of lines that would be involved to try and make something as complex as this 3D image.

    Morgan.
    Please note that my domain has changed to http://www.morganmultinational.com

  14. #14
    Senior Member
    Join Date
    Nov 2003
    Location
    Coimbra - Portugal
    Posts
    139

    Hi Morgan

    yes, it's true
    probably we are losting our time
    3dfa isn't flash mx
    so, is logic than same tasks must be done in different approach
    just 3dfa have the possibility to do 3d, we have to use this approach
    but, it will be interessant we get a cube menu wich each one face is a button when pressed open or show something.
    Rui Paiva

  15. #15
    A Senior Newbie - How Odd ForumNewbie's Avatar
    Join Date
    Mar 2003
    Posts
    590

    Re: 1st approach

    Originally posted by rui_eduardo
    Hi
    look this please...
    the problem is swapDepths...
    Rui Paiva
    The details in this article explain the 'swapdepths' type problem.

    Culling the back face

    Incidentally - I read through a Flash MX forum too, and it seems that Flash handles interactive animation of 3D shapes no better than 3DFA.
    Please note that my domain has changed to http://www.morganmultinational.com

  16. #16
    Senior Member
    Join Date
    Nov 2003
    Location
    Coimbra - Portugal
    Posts
    139

    your quote

    Hi
    Yes, you have reason.
    When i have time, i'll try the backface system.
    I have worked on movie clip concept, only.
    Anyway, this backface system is work for pc in each one frame, too.
    My problem is this 3d type as well 3d rotations have a lot of calculations.
    Old computers stay slow.
    This kind of things work well only in new computers.
    But just now i'm working in a drop down menu based on a Senocular tutorial, here: http://www.kirupa.com/developer/acti...pdown_menu.htm .
    My goal is create a xml application with 3dfa front end, in order when you want update your site, you must touch in xml files, only, and not in swf file. When you intend to update layout, you don't touch in xml files.
    Bibi
    Rui

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  




Click Here to Expand Forum to Full Width

HTML5 Development Center