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preloading issues2!!!!
ok I think I know what the problem is with this site i migt have to load each image shifting window externally if that is the case how can I load an swf file within an swf file? if anyone knows the answer please help me if u want to see what im talking about look here this is concerning why
there is no preloader at the beginning of my movie and it is still loading. I need help on how to solve this issue
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Senior Member
Now that was a confusing way to write a question =)
You want to load a external swf into your main swf?
If this is what you want....
There are two ways of loading external files into Flash. Either you can load swf files into _levels or into movieclip targets.
_levels only exist in the Flash player. They are like layers but for swf files The Flash player is like a overhead projector where the plastic films you put on top of each other are like the swf files in the player. There are 16000 available levels
//To load a external swf into a _level from a button. The number 1 being the level to load into.
on(release){
loadMovieNum("myExternalFile.swf",1);
}
Movieclip targets are what it sounds like. A empty movieclip placed on the stage just for the purpose of loading a swf file into it. The advantage is that you can place it anywhere, manually ( as opposed to swf's in _levels) and also can control what of the objects should be on top or beneath.
Usually you give the movieclip an instance name of container.
//To load a external swf into a target movieclip from a button ( both being on the main timeline ).
on(release){
container.loadMovie("myExternalFile.swf");
}
Note that the external files top left corner will load at the center of the empty movieclip.
Concerning your preloader I hace no clue. Try to be more clear in your question and post the code.
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thanks for the help on the button but i need to know how to load an external swf file automatically from the timeline.
also my preloader issues is as follows:
this is for loading the movie,
if (_root.getBytesLoaded() != _root.getBytesTotal()) {
gotoAndPlay (2);
}
else {
gotoAndPlay ("icaf", 1);
}
this is for the loading bar,
setProperty (this, _xscale, (_root.getBytesLoaded() /
_root.getBytesTotal()*100));
your help on this issue would be greatly appreciated
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Senior Member
Just skip the on release thing to use it on a frame......
//example
container.loadMovie("myExternalFile.swf");
If you mean to say the code you posted is in the EXTERNAL swf and you load it into a movieclip it wont work...
Replace all _root in the code with this
...like...
if (this.getBytesLoaded() !=this.getBytesTotal()) {
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Senior Member
Just skip the on release thing to use it on a frame......
//example
container.loadMovie("myExternalFile.swf");
If you mean to say the code you posted is in the EXTERNAL swf and you load it into a movieclip it wont work...
Replace all _root in the code with this
...like...
if (this.getBytesLoaded() !=this.getBytesTotal()) {
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thanks for all of the help you provide to us lesser preloader folk, Pellepiano. I went and checked out your site. Nice interface design!
catch ya around after I digest more of this preloader stuff.
FP
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