Levels - using attachMovie()
I'm trying to use attachMovie to load a movie on top of an external swf movie that I load with a loadMovieNum. I use the following script:
on (release) {
_root.attachMovie("popupList", "ipopupList", 2);
}
The external swf is loaded with this script:
loadMovie("media/hulls.swf", 1);
No matter what level number I use to attach the movie, is shows up behind the external swf. I'm trying to load it on top.
I'm totally lost.
Any help would be greatly appreciated.
Moderator
hi,
Everything that is on the _root (_level0) is under content on other levels.
If you attach you movie clip to the _root, what you've got on _level1, is on top of it.
Attach it to _level1 instead:
code:
_level1.attachMovie("popupList", "ipopupList", 2);
after _level1 exists, i.e., after loading the movie into _level1.
Read MX Dephs Explained on top of this forum.
For some reason, the only way the attachMovie works is if I use _root or _level0. If I use _level 1, the movie doesn't load.
You can only attach a movie clip on _root or _level0, which is the same as _root.
Thanks, that explains it.
Is there a way to assign an instance name to an external swf that is loaded with loadMovieNum?
Possibly through the use of a shared library.
Moderator
I missed a detail:
The movie clip you want to attach, has to be avaiable for that purpose, in the movie that will be loaded into a chosen level or movie clip.
Posting Permissions
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
Forum Rules
Click Here to Expand Forum to Full Width