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Thread: EXPORTING MESHES

  1. #1
    Junior Member
    Join Date
    Oct 2000
    Posts
    22

    EXPORTING MESHES

    alright...for a test i made a donut in swift. I added some rotations to it. Now I exported the donut but chose to only export the mesh.

    I imported this new mesh animation into flash it works just fine. But my problem is that swift exports the mesh in a black color. I tried to change the color in flash but I couldn't figure it out. So i went back to swift and i couldn't figure it out there either. So is there a way in swift to change the color of the mesh to say a green or red so that when i import the file into flash the mesh isn't black because i have blackground in my movie and it won't show.

  2. #2
    Senior Member
    Join Date
    Sep 2000
    Posts
    182
    As a quick solution you might want to make the animation a movie clip in flash and then adjust the tint. Inside Swift3D itself it doesnt look like there are options for the color of the edges.

  3. #3
    Moderator
    The Matrix has you
    2112 F/X

    Join Date
    Jul 2000
    Posts
    1,060
    You are right. Selecting outline color on export is a possible feature for V2.0.

    good luck!

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