dcsimg
A Flash Developer Resource Site

Page 1 of 3 123 LastLast
Results 1 to 20 of 42

Thread: [Beta] Mini Golf Game

  1. #1
    Senior Member flashisland's Avatar
    Join Date
    Aug 2003
    Posts
    241

    [Beta] Mini Golf Game

    I've been working on a mini golf game, and I finally have a couple holes finished to show you guys. You can play the game at http://www.flashisland.net/minigolf/. The final version will include nine holes. Just choose the number of players, aim the club with your mouse, and hold the mouse button to pull the club back. Release your mouse to hit the ball. Please let me know what you think of it, and if you find any errors. Thanks!

  2. #2
    Phantom Flasher... Markp.com's Avatar
    Join Date
    May 2000
    Posts
    16,034
    That is one hell of a cool golf game!

    Reminds me of the Director games on coffeebreakarcade.com

    Is it for a client, or did you just theme it like that for no reason?

    Excellent work!

  3. #3
    Senior Member flashisland's Avatar
    Join Date
    Aug 2003
    Posts
    241
    Wow, thanks for the nice comment! This has been my ongoing personal project ever since I started creating games with JavaScript and then I moved it to flash. The hole themes are just random...there's no real reason for them.

  4. #4
    Senior Member kendude's Avatar
    Join Date
    Sep 2003
    Location
    Hartford, CT USA
    Posts
    877
    Pretty cool.

  5. #5
    Senior Member
    Join Date
    May 2002
    Location
    Sioux Falls, SD
    Posts
    1,155
    very very cool!

    had a fun time playing it, but thought it was a little too easy, possibly have the power start over. what i mean is, instead of stopping the club in the very back at full power, have it constantly moving back and forth. not too sure if this will help or hurt it but its worth a try

  6. #6
    Senior Member flashisland's Avatar
    Join Date
    Aug 2003
    Posts
    241
    Yea, maybe I'll try having the club keep moving back and forth. It is a little easy, but I didn't want to make it too hard either.

  7. #7
    Junior Member
    Join Date
    Jun 2004
    Location
    Brazil
    Posts
    6
    Man your game is awesome! Congratulations! You rule!
    Last edited by darkwings; 06-22-2004 at 10:52 PM.

  8. #8
    Cubed Member Soccr743's Avatar
    Join Date
    Mar 2004
    Location
    Maryland
    Posts
    163
    Instead of showing the cursor show a short line of the direction of the ball and hiding the mouse... That will make it a little harder...

    Very good...

    -----Soccr743-----

  9. #9
    Optimist Prime StenFLASH's Avatar
    Join Date
    Mar 2004
    Location
    Canberra, Australia
    Posts
    252
    This was a more enjoyable golf game than most others i've played because of the mini theme and the cool challenges (moving chess pieces etc).

    Sometimes the angle that the ball came off things looked a little wrong. Also, the ball took a while to slowdown but i'm not experienced with golf so that might just be how it's supposed to be.

    Awesome work

  10. #10
    Professional Air Guitarist Frag's Avatar
    Join Date
    Dec 2002
    Location
    Brain, Body, Clothes, Computer Chair, Room, House, Neighborhood, City, State, Country, Continent, World, Galaxy, Universe, and on?
    Posts
    811
    Cool game, but I have one suggestion:

    I think you should decrease the power. I held the mouse down for 1/10 of a second and it went purdy darn far. And holding it down for 5 seconds or so, well, that's asking to be kicked out of Castle Golf Land

  11. #11
    Professional Air Guitarist Frag's Avatar
    Join Date
    Dec 2002
    Location
    Brain, Body, Clothes, Computer Chair, Room, House, Neighborhood, City, State, Country, Continent, World, Galaxy, Universe, and on?
    Posts
    811
    I was playin some more and I have another idea:

    Mouse.hide();

    Otherwise when there is nothing between the ball and the whole, the player can simply press the whole and let go in a couple seconds.

    Just a suggestion

  12. #12
    Senior Member flashisland's Avatar
    Join Date
    Aug 2003
    Posts
    241
    Soccr743:
    The line pointing to the direction of the club sounds like a good idea. I think i'll try it and see what it lookes like. I usually don't like game where the mouse is hidden though.

    StenFLASH:
    Yea, a few of the collisions aren't quite right, but I can't get them any better then they are. I was thinking about increasing the friction to stop the ball from rolling so far.

    Frag:
    You're right, the ball does move pretty fast for just holding it down for a second
    Last edited by flashisland; 06-22-2004 at 11:05 PM.

  13. #13
    Senior Member flashisland's Avatar
    Join Date
    Aug 2003
    Posts
    241
    Frag:
    I just thought of something. Instead of hiding the mouse the entire game, maybe the mouse could be hidden only when it is pointed at the hole. I tried the game when the mouse is completely hidden, and it just doesn't 'feel' right.

  14. #14
    Professional Air Guitarist Frag's Avatar
    Join Date
    Dec 2002
    Location
    Brain, Body, Clothes, Computer Chair, Room, House, Neighborhood, City, State, Country, Continent, World, Galaxy, Universe, and on?
    Posts
    811
    Cool

  15. #15
    Senior Member tonypa's Avatar
    Join Date
    Jul 2001
    Location
    Estonia
    Posts
    8,227
    I wish you could add some space on the edges of your game. Sometimes, when the ball goes near the game edge, its hard to control it, as the mouse gets out of the Flash movie.

    I also wish you would hide the club, while ball is moving.

  16. #16
    Senior Member hum's Avatar
    Join Date
    Sep 2003
    Location
    CloudCuckooland
    Posts
    1,714
    looks great..well done!

  17. #17
    Start a Revolution al hack's Avatar
    Join Date
    Jan 2004
    Location
    Mexico
    Posts
    290
    Good game, but the first time I tried play appears this:
    (check the image)


    Maybe don't load correctly, anyway well done the game is great!
    Attached Images Attached Images

  18. #18
    Senior Member flashisland's Avatar
    Join Date
    Aug 2003
    Posts
    241
    al hack:
    Yes, you tried the play the game before all the holes have been loaded. I'll fix this in the final version.

    tonypa:
    Hiding the club after hitting the ball sounds like a good idea. I think I'll try that and see what it looks like.

  19. #19
    I tried... dbarbarian's Avatar
    Join Date
    Aug 2003
    Location
    Berkeley, California, USA
    Posts
    678
    Very nice. The graphics reminded me of the minigolf game candystand.
    I noticed that the hitTest was off on the first level on the bottom rail. If you go all the way around the course, and hit the border on the bottom, the ball bounces before it hits the border. I'm not sure if I explained that correctly.
    Keep up the good work.

  20. #20
    Senior Member flashisland's Avatar
    Join Date
    Aug 2003
    Posts
    241
    dbarbarian:
    You're right, there was a problem in the bottom rail of the first hole. I've corrected the problem and I'm working on a few other collision problems I've noticed in the other holes.

    Thanks for all the great comments. Please tell me if you find anything you think may be a bug!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  




Click Here to Expand Forum to Full Width

HTML5 Development Center