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Thread: New game [WIP]

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  1. #1
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    New game [WIP]

    http://webpages.charter.net/rrahlf/Game.htm

    Arrows to move, space to reload, control for bullet time (matrix mode), "L" for a lazer pointer.

    Been working on this for about a week now... I might have a friend make some nice graphix for it, mine really suck as you can see You'll really get a laugh when you see the ak I drew (that version isn't uploaded yet). Special thx to X-Tender for tons of help, and he made the bullet time mode!

    I was planning on adding the ak and a shotgun to it. Health kits are already in it , I'm gonna change their spawning times though.

    Suggestions/Comments

  2. #2
    Senior Member kendude's Avatar
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    So far, so good. The engine works well. It will be good to see where this goes.

  3. #3
    .: Weirded Out :. The_Xell's Avatar
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    very nice.....

    The speed of your bullet should slow in bullet time though.

  4. #4
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    Thanks for the comments..

    Your bullets are slower except not quiet as slow as the enemies Tonight I will hopefully get the ak working

  5. #5
    Senior Member X-Tender's Avatar
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    Hey.. you forgot to enable the motionblur .. upload a version where it is on .. and keep the fps coutner in so the people can tell you how much fps they have on their system..
    Last edited by X-Tender; 06-23-2004 at 05:59 PM.

  6. #6
    I tried... dbarbarian's Avatar
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    I don't know why you have the arrow keys to move and space to reload. It might be just me, but I don't have a super long pinky or a 6th finger that can reach over there comfortably. I suggest you use the W A S D for movement and R for releod, or something more naturall. The laser pointer is not really usefull since you aim with your mouse, unless your gonna hide the mouse in the final version, but it does look pretty cool. Other than that, the game is looking really good and bullet time is pretty cool.

  7. #7
    Senior Member X-Tender's Avatar
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    the current keybilding is temporary .. just devstuff .. it will be later free bindable ..

  8. #8
    I tried... dbarbarian's Avatar
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    Ok.

  9. #9
    Professional Air Guitarist Frag's Avatar
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    Big glitch:

    Hold space and shoot...

    NO NEED FOR RELOAD!!!

    Just thought I'd point that out

  10. #10
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    About the motion blur stuff X. The fla you sent me after you added it there was something wrong with it and I couldn't get a hold of ya this afternoon so I just used the previous .fla. Thats why the fps counter is gone, I'll just make one myself though I could always edit in the blur right?

  11. #11
    Senior Member X-Tender's Avatar
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    af crap .. i forgot that you doesnt have mx 2004 ... i send it you later

  12. #12
    Start a Revolution al hack's Avatar
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    Very good!, I like it, (the bullet time is the first thing).
    Keep you good work!

  13. #13
    Senior Member X-Tender's Avatar
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    here is a bit older version with motion blur adn fps counter .. please post your system + fps counts ..

    http://xtender.mthn.net/flashwork/el.../New_Game.html

    /e: i have always 30 fps .. 2800mhz
    Last edited by X-Tender; 06-24-2004 at 10:40 AM.

  14. #14
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    800 mhz

    Normal fps - 34
    Bullet time fps - 16

    I added in the ak last night, and fixed a few other bugs, probably made more than I fixed though Gonna add the shotgun in today hopefully.

  15. #15
    Start a Revolution al hack's Avatar
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    Normal: 20 - 25Fps
    with bullet time: 10 - 15fps

    Pentium 3, 1.1GHz 320RAM

  16. #16
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    Updated!

    you can use 1, 2 ,3 on the top key row thing to switch between a pistol, rifle, and a shotgun. the reload thing is messed up right now though so you might have to refresh to try out each gun

    once reloading is fixed up rifle/shotgun will not have unlimited bullets and ill have the guns enabled after a certain amount of kills probably and have clips/shotgun shells spawn randomly too.

  17. #17
    Senior Member X-Tender's Avatar
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    you screwed up my reload system /o\ ....

  18. #18
    .: Weirded Out :. The_Xell's Avatar
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    Originally posted by X-Tender
    af crap .. i forgot that you doesnt have mx 2004 ... i send it you later
    You should be careful saying things like that.

    O.o, bannable.....

  19. #19
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    Originally posted by Elbudster
    About the motion blur stuff X. The fla you sent me after you added it there was something wrong with it and I couldn't get a hold of ya this afternoon so I just used the previous .fla. Thats why the fps counter is gone, I'll just make one myself though I could always edit in the blur right?
    he meant saving the .fla to mx so i can open it..

  20. #20
    Optimist Prime StenFLASH's Avatar
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    CPU:
    AMD Athlon XP 2000+
    1.67Ghz
    512MB DDR RAM
    64MB GeForce4 MX

    Normal:
    30fps

    Bullet-time:
    23fps

    Pretty cool but it's way too easy at the moment. Same deal with the keys that dbarbarian mentioned.

    I don't exactly like the control mechanism as is. It would be better if left and right rotated the character and up and down made it move forward and backward. The way it is now, where it goes towards the mouse, is rather fiddly and annoying. Especially when enemies are up close to you and you're trying to move away!

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