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Thread: How to make Interfaces?

  1. #1
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    How to make Interfaces?

    maybe a link or book ? I searched google and only found complicated methods for programmers useing java and c++. I was looking for information on how to make interfaces or the approach to making one?
    Junior

  2. #2
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    Any ideas?

  3. #3
    Senior Member pellepiano's Avatar
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    Its kind of a broad subject. You mean for Flash or html? How to make graphics or how to link things? Is it for a website or an application?
    Do you have a example of what you want to do?

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  4. #4
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    Yeah i mean like the stuff whoswe does.
    http://www.trendax.com/flashframes.html
    http://www.whoswestudios.com/infinium/intro.html

    Coming up with the concept or how to come up with concept to create these awesome shapes.

  5. #5
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    Yes, I would really be interested in those tutorials too!

  6. #6
    Senior Member pellepiano's Avatar
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    You wont find a single tutorial that cover what is on those pages, as not all the graphics were made in Flash.

    The interfaces are made in a 3d program, some animations possibly in After Effects and then put together in Flash.

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  7. #7
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    The creation like you said in 3d and After Effects is no biggy I can box model and texture if necc. But i mean the concept where to begin to draw out an interface is where i keep running into a wall. Below is what i have so far.
    Attached Images Attached Images

  8. #8
    Senior Member pellepiano's Avatar
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    I guess the normal way would to make the buttons, animations and other elements separate and then import and put it all together in Flash ( if thats where you are going with this ).

    It looks very nice by the way.

    -Pelle Piano
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  9. #9
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    What type of format do you suggest to use for animation?

    Can we simply use .avi and then import it into flash (which will affect the size of the final product a lot), or should we go for Swish and render it straight into .swf format?

  10. #10
    Senior Member pellepiano's Avatar
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    Flash can convert video formats as avi and quicktime to swf files. Or you can use a sequence of bitmaps.

    Many 3d programs can exprt directly to swf as well ( although in vector format so you wont get the photorealistic look ).

    I have no experience of Swish, but I doubt it can do things that Flash can not.

    -Pelle Piano
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  11. #11
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    Originally posted by toolbox
    What type of format do you suggest to use for animation?

    Can we simply use .avi and then import it into flash (which will affect the size of the final product a lot), or should we go for Swish and render it straight into .swf format?
    It depends the level of work your trying to achieve. For basic non realistic designs you can use swish. For realistic rock/metal/water etc then 3dMax or Alias Wavefront Maya is the way to go. But its ok I will find my answers thru research.
    Marvin

  12. #12
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    I have no experience of Swish, but I doubt it can do things that Flash can not.
    Sorry guys, I didn't mean Swish standalone program. What I meant was Swish plug-in for 3DS Max which helps you export stuff into .swf

    Thanx for help everyone!

    Edit: Just checked the name and it is Swift 3D not Swish 3D, sorry for the confusion it caused.

  13. #13
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    The only major difference you will notice is the quality. SWF files which are vector based will not have the rugged grainny real life texture like the bipmats and jpgs.

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    Sun Devil asun2art's Avatar
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  16. #16
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    I got an idea..

    Check us out for ideas. Everyone wants to copy us because we have so much talent! Feel free to use our ideas.
    "Spungemedia.com" simply the best in the world. We kick everyone's ass.

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