This is a simple self contained GotoAndStop Engine. I was converting my old one (which created all the tiles at once) to this method and thought that someone else learning this may be interested. It can be optimized a lot, but i was trying to keep it simple until i got my head around it. There are comments (I hope enough). It uses an XML map which creates an array of objects so is quite easily expandable to contain other map properties. I think its fairly robust and has some error checking, and hopefully very few bugs.
Cheers
Tyrone