really guys, this is all very second grader-ish. all that danskeren said that that wasn't exactly what he was looking for. i can see t1ger's side too, but really, arguing about it isn't going to make things better. let's put it into a metaphor: an fk member asks for an example of a shooter game. so then another member posts one of his examples, except his shooter was about shooting ducks, and the member who asked for a shooter really wanted a shooter about moose hunting except he forgot to specify. the member then simply says that that was not was he was looking for and says that he wanted a moose shooter. then an argument breaks out until everyone joins sides. this is what this situation has become and i think that everyone would enjoy it if this argument ended NOW! thank you.
and as for a game idea, a physics based ski stunt game where you use the mouse to control his lean like the one posted here except the levels would go on for a lot longer and the option of doing grabs and backscratchers (tricks) would give extra points or something.
Here's a bunch of sreens from the online RTS game im developing made entirely in flash (designed with fireworks) called SpaceKings. The socket server is writtern in Java every thing else is writtern in as2.
If you are intrested in more i could start my own thread.later.
(The designs will definately change)
you can build ships and fight but the graphics for that are not done.Just boxes movin around. Heres a bunch of shots for the ships that were completed. (My 3D is'nt very good)
Originally posted by xxdaggerxx you can build ships and fight but the graphics for that are not done.Just boxes movin around. Heres a bunch of shots for the ships that were completed. (My 3D is'nt very good)
they are pretty good. My 3d skills suck so in my eyes they looks pretty good.