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[complete] FOOKER DOOK!!
Hi there.
Just finished this basic, light-hearted game about a slaggy duck (I know what you're thinking - NOT ANOTHER ONE!)
I had noticed a gap in the slaggy duck games market so this is what I threw together.
feed back would be grrrrreat!
FOOKER DOOK
FOOKER DOOK using arrows
e-mail me with any inquiries!
robert.blobbostuff@gmail.com
blobbo
Last edited by blobbo37; 01-27-2005 at 02:07 PM.
<href>www.blobbostuff.tk</href>
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Senior Member
Re: [complete] FOOKER DOOK!!
Originally posted by blobbo37
I had noticed a gap in the slaggy duck games market so this is what I threw together.
I can only wonder why.... First I didn't get the game start on a FireFox, maybe an error on HTML-code. Then I loaded only the swf-file.....
...
hmmm....
I hope this isn't the way see sex.... You got lot to learn.
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lol
actually, all that is on that page is the .swf
some comments on the game would be cool!
<href>www.blobbostuff.tk</href>
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<href>www.blobbostuff.tk</href>
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Senior Member
I hate the cursor movement because if I move the cursor outside the play area (something I have to do a lot to get her to the edge of the map) then the heart gets stuck and I loose. Keyboard controls might be a better choice.
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Completely agreed on the keyboard controls idea. If the mouse were constrained to the play area it wouldn't be a problem, but it's not (constrained) so it is (a problem).
Everything else about it is fine. It's such a simple, solid idea that it really is a wonder that there aren't bucketloads of omnidirectional snake games. Heh, I might make one right now!
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Senior Member
A few things I found:
I think the score should go up based on ducks collected, at the moment it seems to be a counter that countinues to go up even if you don't do anything, just avoid the mouse cursor
I also agree with ihoss about the cursor movement, might be a little less frustrating if the catch the cursor idea was removed, and the game was made more like a snake-type game using keys, only with randy ducks instead of a snake, obviously.
I also noticed a bug, in that the game doesn't reset itself properly after you finish. The score does not reset, and any powerups you collected carry on as well. Just by replaying the game a few times I got the top score on the leaderboard, as the score would carry over from the last time.
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ooooh crikey! good point about the score!
I'll have a go at making it arrow guided!
<href>www.blobbostuff.tk</href>
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<href>www.blobbostuff.tk</href>
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<href>www.blobbostuff.tk</href>
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