You'd think i'd know this by now... anyway, i'm making a game whose game variables change depending on the round (let's say during round 2, var timer2 = 100, during round 3, var timer3 = 140) i have numerous variables that will change like this.

So ok, i have an MC that at the beginning of the round finds out what round we're in (let's say var theRound = 3; for the example) I want to set the generic variable "timeRemaining" to the value of "timer3" using "theRound"

so how do i do this? I'm imagining something like:

timeRemaining = "timer" + (theRound)

am i close? thanks.... ku (C8;