ooookay. This might be impossible with F5, but I need to know if there's a way. i want to make a Savegame feature for my game. I've tried to find tutorials for it, but everything is like with MX. I just need help. Is it at least possible? I just want to be able to click SAVE and when I'll open my game next time I'll just press LOAD and it'll load.
You're in luck. Flash 5 has an undocumented 'save' fscommand, although it'll only work on a PC running Flash Player 5. You could release a .exe (projector) version of the game, so people will be guaranteed to run in in Flash Player 5, but you'd still need to find a tutorial on using the feature.
ok..I found this animation on a certain website and I need help. If you have time it would be nice for you guys to check it out and see how it works. Well I know how it works but what I want to know is : can we declare real variables (like _root.anyvar) so that flash can read them on Load? And if so, can we declare a lot of vars that way? Is there a kind of syntax to declare such things? Or the movie I found about saving is just wrong and won't work?
ok but do you know how I can do that? Cause I never touched web coding so, if there's any tut or if you have time to lose helping me would be nice. Is it very tough?