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Thread: Sound Objects and LoadMovie

  1. #1
    resident azhole
    Join Date
    Jun 2001
    Location
    Atlanta, GA
    Posts
    206

    Sound Objects and LoadMovie

    Hi...

    I'm having a problem getting my sound objects to work in a site I'm putting together. I have a music player in a flash movie in level 2. I believe it is a path problem since the movie works on its own, but not when loaded from the root level.

    On the first frame of this movie, I define the sound objects:
    track_breathe=new Sound(this);
    track_feel=new Sound(this);
    track_together=new Sound(this);
    track_feel.attachSound("feel");
    track_breathe.attachSound("breathe");
    track_together.attachSound("together");

    When the player reaches a certain frame, I load the sound object like this:
    _root.track_breathe.start();

    Everything works great when I publish the movie by itself. But, when I view this within an html page (where I load the music player into level 2), the music does not start.

    I tried using _level2.track_breathe.start(); but that doesn't seem to work either.

    Anyone have any ideas?

    thanks!
    tony
    i think i can, i think i can

  2. #2
    resident azhole
    Join Date
    Jun 2001
    Location
    Atlanta, GA
    Posts
    206
    I figured it out...thanks anyway.

    Not only did I paste the wrong code in when I asked the question, but I made a simple mistake in my files.

    ...one of those days.
    i think i can, i think i can

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