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Can't trigger button multiple times....odd.
Ok, so I have this spiffy lil button. In the instance, I have a:
on (release) {
_root.someFunction();
}
I also tried on (press).
Now, clicking the button works fine the first time - it calls the function. But, if I click the button a second time (w/o moving the cursor off the button), the function isnt called.
Waiting even a minute between clicks doesnt change anything.
However, if I move the cursor off the button/hit area, then move it back and click it again, it works fine. I can do this really fast and it triggers everytime so its not a timing/function return issue.
So, what am I missing? This is a standard (non-dynamic) button with simple Up/Over/Down/Hit blocks.
TIA!
Ahhhk!
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What's in the function?
A trace works on every press (or release) for me?
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The function is just some variable manipulation and makes no reference to the button whatsoever.
Putting a trace in the "on (press)" before the function call also only shows the trace the first time - unless I move off the button then back.
This is obviously some kind of wierd glitch. Been doing Flash buttons for many years now and have never run into this :/
Ahhhk!
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I lied. <bad, me...BAD!>
I fotgot the function DOES make reference to the button. At the first line of the function I disable the button. At the last line, I re-enable the button.
On this A64 3400 box, the function execution time is instantanious - so, again, its not a matter of the function not finishing.
I just dont understand how/why there has to be a "roll out" before a press/release can be triggered again.
The button does change to its over and down states....just doesnt fire the press/release event.
Ahhhk!
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