A Flash Developer Resource Site

Results 1 to 14 of 14

Thread: [Beta] Pin It Up!

  1. #1
    trashtalkthedollar.com
    Join Date
    Jan 2007
    Location
    Fairfax, VA
    Posts
    188

    [Beta] Pin It Up!

    So, I've created a little something for everyone. It's a Flash based bulletin board that allows people to post any message they like, anonymously.

    There's a lotta different things we have planned for it, but you can check out the basic engine in the beta version on http://pinitup.net

    Tell me what you guys think!

    Quote Originally Posted by Viza
    Use all of renders ideas, and the game could be kickass

  2. #2
    The Cheeze to Your Macaroni ColbyCheeze's Avatar
    Join Date
    Dec 2007
    Location
    Texas
    Posts
    244
    Hey that is too cool! Great job. You should create support for individual and group boards so that you can have like a company-wide pinup board. I think this idea has some great potential!

  3. #3
    trashtalkthedollar.com
    Join Date
    Jan 2007
    Location
    Fairfax, VA
    Posts
    188
    Thanks for the positive feedback

    We're actually planning on allowing advertisers to purchase up blocks of space on the board. As far as individual boards, we're planning on developing a Facebook app for it where people will be able to host their own personal board on their Facebook Home pages.

    Again, thanks for the positive feedback, it's very encouraging to know other people out there find this idea interesting as well. I'll keep you all posted as we release more features and improve the interface. Post your comments and critiques here please! It will help tremendously in the development process


    Jonny

    Quote Originally Posted by Viza
    Use all of renders ideas, and the game could be kickass

  4. #4
    trashtalkthedollar.com
    Join Date
    Jan 2007
    Location
    Fairfax, VA
    Posts
    188
    Haha, I just found your note cheeze. I like that! That's one of the main types of posts we're expecting a lot of people to use this board for. Now, assuming we were drawing in decent traffic, would you pay a small sum of money to be able to create your own customized flier, graphics, colored paper, etc. and post it up on the board as a full-fledged advertisement?

    Quote Originally Posted by Viza
    Use all of renders ideas, and the game could be kickass

  5. #5
    Trainee coder Viza's Avatar
    Join Date
    Sep 2006
    Location
    Melbourne, Down under
    Posts
    513
    I left a note up there for you to find.

    Btw, it's pretty laggy when scrolling. Are the graphics bitmaps?

    Viza.

  6. #6
    trashtalkthedollar.com
    Join Date
    Jan 2007
    Location
    Fairfax, VA
    Posts
    188
    Hmm, they're pngs... it's probably a bad idea, but achieves an effect I really want to keep.

    Do you think caching em as bitmaps will speed it up?

    Quote Originally Posted by Viza
    Use all of renders ideas, and the game could be kickass

  7. #7
    ....he's amazing!!! lesli_felix's Avatar
    Join Date
    Nov 2000
    Location
    London UK
    Posts
    1,506
    Really neat idea. The closest I've seen to this is a fridge-magnet board, but that wasn't as practical.

    Bitmap caching will speed things up , but be careful with it.. it can take a lot of memory, and simply stop working when it runs out.

    I think the text rendering might slow things down.. you might want to try writing the text to a bitmap so it doesn't have to keep rendering it as its being moved about.

    Working hyperlinks in messages would be good as well, thought totally open to abuse :-)

  8. #8
    trashtalkthedollar.com
    Join Date
    Jan 2007
    Location
    Fairfax, VA
    Posts
    188
    Hmm, caching the text may be a good idea. I'll try that. Working links is actually on the menu, though I think we're going to be charging for that kind of service; sell board space as advertisements

    Quote Originally Posted by Viza
    Use all of renders ideas, and the game could be kickass

  9. #9
    ....he's amazing!!! lesli_felix's Avatar
    Join Date
    Nov 2000
    Location
    London UK
    Posts
    1,506
    Also, it look like you're dealing with many objects on the board, when you could be playing with just one bitmap data object - which will be a lot faster as long as it doesn't get too big.

  10. #10
    ********* mentuat's Avatar
    Join Date
    Mar 2002
    Location
    out of office
    Posts
    717
    looks cool, nice idea!

    interesting to see where the project goes

    I think you really need to fix the dragging - I found it very unintuitive, maybe a click and drag method like the iPhone interface or google maps would be more effective

  11. #11
    trashtalkthedollar.com
    Join Date
    Jan 2007
    Location
    Fairfax, VA
    Posts
    188
    Done a little bit of polishing and added a new feature that allows you to read notes that have been posted over...

    Help us out and digg it! http://digg.com/people/PinItUp_net_A..._Board_Posting

    Quote Originally Posted by Viza
    Use all of renders ideas, and the game could be kickass

  12. #12
    trashtalkthedollar.com
    Join Date
    Jan 2007
    Location
    Fairfax, VA
    Posts
    188
    Also, it look like you're dealing with many objects on the board, when you could be playing with just one bitmap data object - which will be a lot faster as long as it doesn't get too big.
    if I did this, would it allow me to manipulate individual notes like I do now with the hover effect?

    and to achieve this would I just draw each note mc to a BitmapData object?


    also -- behold, font color customization!

    Quote Originally Posted by Viza
    Use all of renders ideas, and the game could be kickass

  13. #13
    ....he's amazing!!! lesli_felix's Avatar
    Join Date
    Nov 2000
    Location
    London UK
    Posts
    1,506
    Quote Originally Posted by jonnyblazedx
    if I did this, would it allow me to manipulate individual notes like I do now with the hover effect?

    and to achieve this would I just draw each note mc to a BitmapData object?
    Hmm, maybe not, or at least it wouldn't be straighforward.... it seems to be running plenty faster now than it was anyway.

  14. #14
    trashtalkthedollar.com
    Join Date
    Jan 2007
    Location
    Fairfax, VA
    Posts
    188
    Hey guys! Just wanted to keep you posted: I've now implemented both font and paper colorization and I've vectorized the graphics for the notes.. It was the easiest way to manage changing the color for the notes, but it also increases the speed of the movie (less lag when scrolling around).

    You can also scroll around the board with your keyboard now too! Give it a try


    Thanks guys, I look forward to your feedback.

    Quote Originally Posted by Viza
    Use all of renders ideas, and the game could be kickass

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  




Click Here to Expand Forum to Full Width

HTML5 Development Center