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Hope someone can give me some good suggestions here.
I have chosen to creat an image in photoshop using several images and bringing that into my flash movie. Basicly, the same idea is skilla.com and gmunk.com. The question is, what is the best way to go about doing this without compromising the quality I have in photoshop? I realize I need to have a smaller file so I am facing the common challenge with working with images.
What would be the best format to export to? (jpeg, gif, png)
Should I trace bitmap when in flash even though the image is going to be a background image?
I know you guys won't fail me. Gimmie somethting good!!!
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Senior Member
Trace bitmap can be hard and not work at all with complex images, photos, etc.
Save the image in Pshop as a jpeg, import that to Flash, and experiment a little with the quality of the jpeg settings in PSHOP and Flash.
I've spent quite some time doing that, it's just up to what you feel the image quality should be, and if the file size should be compromised for image quality.
Any more questions send them out here
mg33
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not much left to add to mg33's answer...
i get best results with bitmap graphics in flash when
using image ready to compress images as .jpgs and .gifs
and then importing them into flash.
tracing them won't in the most cases complete much, if
you're unlucky it even slows down your movie.
you can reduce image file size and improve image quality
when you slice your images into pieces, compress them
one by one and puzzle them together in flash again.
this way you'll be able :
1) to preload the graphics more quickly and if you're using
an advanced preloader (as show in the tutorial section) it
won't "hang" at the big images.
2) often some areas of an image can be compressed at
different quality levels.
speaking of .jpgs, for example, areas with low ocupacy
and poor color saturation may be compress with almost
highest compression ratio, while areas with text or
sharp edges need to be saved with high quality. if you
slice the image keeping this in mind, you'll be able
to get most quality and lowest image size out of your
.jpg. maybe even switch using .gif and .jpg when saving
those slices, in this case just be aware of that different
file formats may display colors different.
it's a tedious work, but you'll save a lot of data this
way.
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How about file size? Would it be better to make the image larger in photoshop and then shrink the file size down in flash? I ask this because it seems logical to me that converting down is easier than coverting up.
It seems my options are larger file size in photoshop and then either shrinking it in flash or making scaling the .swf file size down when I bring it into dreamweaver. What do you think?
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i always try to get maximum compression ration when saving
the .jpg or .gif in photoshop (imageready) or maybe
debabelizer. this gives you full control of image quality
and file size.
when importing only "half-compressed" files in flash and
letting flash compress the bitmaps, you'll neither have
control over image quality nor file size.
you have to trust flash to get most fo your bitmaps, which
isn't the best way.
do the saving and compression in photoshop or debabelizer,
set the jpg compression ratio in flashs' publishing options
to 100% and be on the save side.
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I'm sorry. I was actually asking about file size in regard to pixels. Although part of my question DID have some inquiry into the .psd to .jpg conversion process. What I was wondering was if it would be better to create, say, a 900 x 800 pixel image and then convert it out to a .jpeg, and then import that into Flash (compressing it in whatever way there)and then changing the movie size in Flash to 450 x 400?
But what you said actually helps me out anyway. I'm quickly finding that there's more to flash than cool snazzy ainimation. That's just a portion of it. Seems to me that if one can take a cool site like 2advanced or wireframe and compress it down, then they've done the job even better. I come from an audio background and one of the things we had to deal with was insuring that all the sonic quality of the audio tracks made it into the conversion process by compressing before outputting and then converting to the final desired format, so this sounds familliar in the sense that one has to tweak the image in photoshop or imageready before output anc conversation.
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