Im using the Jacobsen article to work on a 2D physics engine. However, I got the stick to move realistically but Im not sure what to do on the collision detection part. My current method allows me to detect whether or not there's been a collision but not what the penetration points are. How would I go about finding these, or if theres a better way of handling response, what would I do?
ps: This isn't in actionScript as I want to use a language Im familiar wiith first before I port it to AS.