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Senior Member
Bunnies!!..oh yea, physics too
as a follow up to my last thread, here is a little bunny demo...
its made up of 2d sprites, but soon will come the 3d models
also, thanx opethrock for the model download link
download
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Iron Chef In-Training
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I would suggest putting up a .swf. Lots of people, including me don't want to run an .exe.
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Iron Chef In-Training
Well, this isn't in Flash... it's in Swift 3D, so you can only have a .exe.
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Once again you dont fail to impress!! Did you do 2D on 3D or is it pure 2D at the moment? Reason I ask is I was wondering how you managed to get the texture to rotate correctly and how you detected collision with the exact image and not just a bounding box.
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Senior Member
what i'm doing right now is using sprites in a 3d world, where all of the objects lie on the same point on the z-plane, so i reduced everything to 2D
i get complex objects by combining a lot of particles together with constraints
if your press 'r' in the demo you can see the particles
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