A Flash Developer Resource Site

Results 1 to 4 of 4

Thread: -runnin into problems again-

  1. #1
    Member
    Join Date
    Feb 2006
    Location
    Italy
    Posts
    44

    -runnin into problems again-

    hey,
    ok- so im makin a site to show my graphic art. My intro swf leads to another "graphiclogo" swf whith this action
    on (release) {
    _root.contents.loadMovie("graphiclogo.swf");

    in the graphiclogo i am linking external jpgs :

    function load_jpg_or_swf(targetMC, jpgURL) {
    _root.holder.mtClip.loadMovie(jpgURL);
    attachMovie("loader", "loadMC", 1000);
    loadMC.loadtarget = _root.holder.mtClip;
    loadMC.onEnterFrame = is_loaded_results;
    loadMC._x = 250;
    loadMC._y = 175;
    }
    function is_loaded_results() {
    this.proportionloaded = this.loadtarget.getBytesLoaded()/this.loadtarget.getBytesTotal();
    this.percentage = this.proportionloaded*100;
    this.displaypercentage = Math.floor(this.percentage)+" %";
    _root.loadMc.bar._xscale = Math.floor(this.percentage);
    if (this.proportionloaded == 1) {
    this.removeMovieClip();
    }
    }
    b1.onRelease = function() {
    yourJPGurl = "images/frost.jpg";
    // works with jpg or swf!!!
    load_jpg_or_swf(mtClip, yourJPGurl);
    };


    So my prob is that the images dont appear!? when i only play the swf graphiclogo by itself the images (meaning the frost.jpg) appear, but when i open my intro page the link works to graphiclogo but no images appear....

    starvin to learn why..//would appreciate some help

    /almitra

  2. #2
    FK'n_dog a_modified_dog's Avatar
    Join Date
    Apr 2003
    Location
    "aaarf"
    Posts
    9,176
    could be a pathing issue, try -

    _root.content.holder.mtClip.loadMovie(jpgURL);
    loadMC.loadtarget = _root.content.holder.mtClip;

    or
    this.holder.mtClip.loadMovie(jpgURL);
    loadMC.loadtarget = this.holder.mtClip;

  3. #3
    Member
    Join Date
    Feb 2006
    Location
    Italy
    Posts
    44
    THX..
    the second one works but when the image loads i get this on the screen in the movie:

    loading...
    NaN%

    this is what i wrote :

    function load_jpg_or_swf(targetMC, jpgURL) {
    this.holder.mtClip.loadMovie(jpgURL);
    loadMC.loadtarget = this.holder.mtClip;
    attachMovie("loader", "loadMC", 1000);
    loadMC.loadtarget = _root.holder.mtClip;
    loadMC.onEnterFrame = is_loaded_results;
    loadMC._x = 250;
    loadMC._y = 175;
    }
    function is_loaded_results() {
    this.proportionloaded = this.loadtarget.getBytesLoaded()/this.loadtarget.getBytesTotal();
    this.percentage = this.proportionloaded*100;
    this.displaypercentage = Math.floor(this.percentage)+" %";
    _root.loadMc.bar._xscale = Math.floor(this.percentage);
    if (this.proportionloaded == 1) {
    this.removeMovieClip();
    }
    }
    b1.onRelease = function() {
    yourJPGurl = "images/frost.jpg";
    // works with jpg or swf!!!
    load_jpg_or_swf(mtClip, yourJPGurl);
    };

  4. #4
    Member
    Join Date
    Feb 2006
    Location
    Italy
    Posts
    44

    Ask the Geezer -- im asking

    hey Geezer or anyone who can help me...

    i copyed ur code so figured u would understand my problem..

    pleeeeeeseeeezzzeee help .............


    ----almitra

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  




Click Here to Expand Forum to Full Width

HTML5 Development Center