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Ok, I'm pretty new to Flash, but do have some pretty extensive experience with HTML, Java, XML....etc. I feel retarded here, but here's my situation and question:
I create some shapes in Flash4 on Layer 1, and tween them so the alpha channel goes from 0-100 and scale it from 10-100%. I add another layer where I have spheres shoot in from all sides and then morph into letters. All of this works fine, but loops over and over. How do I get the first layer - the background image to stop while the other layers keep playing?
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If you go into your 'action' menu in 'properties', and put in a Stop function, that should sort it out. I think!
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<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by *Chloe*:
If you go into your 'action' menu in 'properties', and put in a Stop function, that should sort it out. I think!<HR></BLOCKQUOTE>
Thanks Chloe, but maybe I didn't state my question correctly. I know how to do that, but say I have two moving layers and want to stop the motion on one, but keep the second one moving.........how do I go about that? When I use the stop command it always stops the whole scene.
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Senior Moderator Defender of the Faith
You need to put one of your actions (the one you want to keep moving in a "movie clip" this way it will sit on its own timeline. Regards, Bill
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Macromedians 1:1
In the beginning the web was without shape and color, and the hype covered the darkness of the net. Then there was a Flash and life came to the web and vision became reality.
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