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Thread: Sound syncing Project - Completed Download Avail

  1. #21
    KoolMoves Moderator blanius's Avatar
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    remember 99.9% of the actionscript is Wilbert's

  2. #22
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    ahhhhh let's see ... that leaves you still with .1% of the medal. And don't forget, the medal is a BIG one ;-)

  3. #23
    Degenerate and baise art thou. docree's Avatar
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    Ok, good program a lil rough sailing... Cause, it's not what I'm used to.

    My suggestions:
    Allow us to preset marks before we synch...
    In other words, I would like to preset what happens when the mark is layed,
    before I lay down the synch marks. And when ever I click or type a key the
    mark is layed with the preset actions...

    The technique I'm familiar with is called a tap synch.
    A recorder is turned on [say for the mouth actions] and when the
    operator "taps" a button [mouse click or key press] the signal [mark]
    is layed on the track [action scripted array / timeline].

    Now, if you add presets can we have multiple???
    Example:
    For every press of M lay down a mark for mouth actions... [Makes mouth open.]
    For every press of B lay down a mark for tail actions... [Makes tail wiggle.]

    Thanks,
    I don't think I have any more suggestions.
    DocRee
    _____________________________
    On a similar note...
    Didn't we have someone with a nice mouth synching program before?

  4. #24
    KoolMoves Moderator blanius's Avatar
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    Yes there was another mouth sync program. It did not use the sound's actual position but it did work nicely as I understand it. The biggest problem with that one is that there is nothing "holding" it in sync so if for example the audio was delayed you would loose sync.
    Also this was an attempt to allow more than just lipsync. Many times I want an animation to start on a sound point. In the past I just hard coded it, but have long wanted something better.

    I considered doing the sync they way you suggested and may look into that.
    If you layout what you think it should look like I'll give it a go. I'm not a hard core programmer but the folks at Ibasic forum are very helpfull. (the program is written in Ibasic Pro http://pyxia.com)
    Last edited by blanius; 04-05-2006 at 04:08 PM.

  5. #25
    Senior Member FLASHPULSE's Avatar
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    Nice work Blanius. My suggestion would be to have an option to be able to create the entire code and copy it to the clip board. That would make a one shot paste for quicker use. Also, if you're looking to create a lipsync program with this, I could share my lipsync code with you? I've been thinking of making it freeware anyway.

  6. #26
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    Hi Joe, long time no see.
    I'm checking your domain now and then to be surprised by your newest creation but it still isn't there

    Yes, Bret did a great job. It would have been nice if you would have used the same basic compiler. That way it would be easy for you to exchange code.

  7. #27
    Degenerate and baise art thou. docree's Avatar
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    Ooooh, I just realized a way to export to .as ...
    [If you can perform a "find and replace text" with IBasic...]

    So one could just click the "Append File Contents" button [open folder icon]
    in KoolMoves' Action Script editor.

    I may look into IBasic if my free time allows...

  8. #28
    KoolMoves Moderator blanius's Avatar
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    You asked I deliver

    Quote Originally Posted by docree
    Ooooh, I just realized a way to export to .as ...
    [If you can perform a "find and replace text" with IBasic...]

    So one could just click the "Append File Contents" button [open folder icon]
    in KoolMoves' Action Script editor.

    I may look into IBasic if my free time allows...
    Ok this has been done. And the new ZIP has been uploaded to my site.

    Try it out. It now has a copy to clipboard button that puts the entire AS code in the clipboard including the mp3 file name without path. Then just PASTE in KM Actionscript editor.

  9. #29
    KoolMoves Moderator blanius's Avatar
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    BTW anyone interested in the basic source It's available as well.

    Hey Flashpulse what did you program yours in? I'd love to see the source
    Attached Files Attached Files

  10. #30
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    That's a pretty short source Bret , I'd expected it to be longer.
    I haven't seen the LipSync source Joe created using PureBasic but there are quite a few language differences (I also have a PureBasic license). I'm sure Joe can tell you all about it.

  11. #31
    KoolMoves Moderator blanius's Avatar
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    I bought Ibasic when the developer was struggling and having a hard time putting food on the table. I bought it mostly to support his efforts, but it's turned out to be a great piece of software. Biggest limitation in my opinion is the visual form builder is pretty limited.

  12. #32
    Senior Member FLASHPULSE's Avatar
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    Thanks for sharing Bret! I post mine soon. It's currently 2323 lines of code. I have to remove the registration feature, then I will post it.

  13. #33
    KoolMoves Moderator blanius's Avatar
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    WOW 2323 lines no wonder you were charging for it If I'd spent that kind of time on it I'd want to get paid too..... Now I'mreally interested to see what you did, Curious about how much of that is due to the compiler.

  14. #34
    Senior Member FLASHPULSE's Avatar
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    Well here it is. Images, icon, and the help file. I even made a compiled executable for those who don't program. I got it down to 1978 lines after removing the registration stuff.

    Oh, make sure you keep the image folder next to the source when compiling or you might get an error.

    DOWNLOAD

  15. #35
    Senior Member FLASHPULSE's Avatar
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    This one compiles with the latest PureBasic, 4.0 beta 9. Haven't fully tested it but all should be fine.
    Attached Files Attached Files

  16. #36
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    Thank you all. You have taken me past a huge roadblock in a short time. I have written Blanius with the offer to buy him a beer
    Kev

  17. #37
    KoolMoves Moderator blanius's Avatar
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    yum

    Quote Originally Posted by ginsueye
    Thank you all. You have taken me past a huge roadblock in a short time. I have written Blanius with the offer to buy him a beer

    I'll be taking you up on it

  18. #38
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    Bret, your email has apparently changed. Please email me your new email address.

    The link to the tutorials on the koolmoves support page no longer works.

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