A Flash Developer Resource Site

Page 2 of 2 FirstFirst 12
Results 21 to 23 of 23

Thread: Swift3D instead of Poser in workflow

  1. #21
    Senior Member RUSHVision's Avatar
    Join Date
    Dec 2000
    Pacific Northwest
    Actually when I was asking whether you wanted to more 'stylized' characters I was thinking more along the lines of Yoda or what Blink posted as opposed to the 'classic' human form, if you will, that has 'standard' proportions and whatnot.

    Swift3D (or any other 3D modeling program) would let you be more creative in the respect that if you wanted to create some kind of wacky character like Mickey Mouse then you would be able to do so. From what you said though, we're back to Poser.

    > .. _ .: Join the FK ARENA!:..:RUSHVision vs. JWin:. _ .. <
    ..:: "Why aren't the lockout programs working?!?...Release the monkey!" ::..

  2. #22
    ism BlinkOk's Avatar
    Join Date
    Aug 2001
    , location, location
    the more i think about it the more i would recommend max with the swift3d plugin. you can always buy models for it and the student prices are pretty good (not thousands anyway)
    i think he's talkin images like GTA san andreas;
    (click on "information", "screens" and "movies". i think he's talkin about the splash screens for those pages)
    Graphics Attract, Motion Engages, Gameplay Addicts
    XP Pro | P4 2.8Ghz | 2Gb | 80Gb,40Gb | 128Mb DDR ATI Radeon 9800 Pro

  3. #23
    Junior Member
    Join Date
    Apr 2006
    Yes, final output in Illustrator would be more like the splash screens on those pages and the box art of GTA:SA.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

Click Here to Expand Forum to Full Width

HTML5 Development Center