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Thread: 2 questions. (Tweening and Reverse)

  1. #1
    Junior Member
    Join Date
    Apr 2006
    Posts
    5

    2 questions. (Tweening and Reverse)

    I was wondering if there was a way to "tween" a number through a scene similar the way you can do it to an object without going frame by frame and setting it individually. For example, the starting frame would be at 0 and the ending frame would be at 100, and depeding on when you clicked the object you would get a different value of that number

    So far I tried to test it using this and it just oputs 0

    First Frame for the Object
    Code:
    on (press) {
    x=0;
    trace(x);
    }
    End Frame for the Object
    Code:
    on (press) {
    x=100;
    trace(x);
    }
    What I'm thinking is that the object assumes the actionscript of the first frame until the last frame and thats why I'm getting 0.


    Secondly, is there anyway to say
    "when you get to frame 'y' play in reverse until frame 'z' supposing you started at 'z'"

  2. #2
    this trial version is expired
    Join Date
    Feb 2006
    Location
    Netherlands
    Posts
    6

    quick thinking

    High,
    basis idea is to get the framenumer where the playhead is.
    Movies have an attribute and yes one of them is current
    framenumber, so to read-out your movieclip currentframe,
    this is how you can do it.


    on(press){
    framenumber=yourmovieclipname._currentframe;
    trace(yourmovieclipname.framenumber)}

    The rest is yours

    Your second question has to do with setting the playhead of
    the movie to a previousframe. First I have to put something into my
    body to think better so that is for later or one of the other flashkitmembers.

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