I created a movie with several nested movie clips. within these movies are stop actions to prevent the clips from playing at the wrong time. I created the gotoAndPlay/stop functions to play these clips at certain points of the animation. Now at first these actions worked smoothly and exactly as i wanted, however after several test movies, some of the gotoandplay/stop functions stoped working. Has ne 1 ever ecounterd this problem is there a way repair these actions without recreating the whole movie? i tried rewritting the scripts and still does not work.
gotoAndPlay(n) will gotothe frame and continue playing regardless of any stop() encountered on the target frame(not sure if this holds for subsequent frames)
gotoAndStop will gotothe frame and( play until a stop is encountered?) or just gotothe frame and sit there cant remember(i just ripped a huge one)
Are you trying to play clips nested inside clips nested inside clips? Make ABSOLUTELY SURE that each one has it's own name. If you make a lot keyframes of the same object sometimes you can accidently delete it and put in a new one and it will lose its name. Click on your object and make sure it's named, and make SURE you have the names correct. Like Pie.crust.gotoAndStop("baked");