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Thread: Swish and Swift 3D?

  1. #1
    FK Times - Head Publisher
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    Swish and Swift 3D?

    Does anyone know if you can use swish/swishmax with Swift 3d? Or is it just for Flash?

  2. #2
    Carpe Diem - Moderator wolfgross's Avatar
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    ...both Flash and SWiSH are producing the same files...swf's - if this what you mean?
    ...I've just remembered that Swift developed a "Swift Importer" that opens in MX - and as far as I know, Swift has not developed one for SWiSH as yet.
    wolf
    Last edited by wolfgross; 06-06-2006 at 07:53 PM.

  3. #3
    FK Times - Head Publisher
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    So swish doesn't work with swift?

    Any good 3D programs for swish or swishmax?

  4. #4
    Carpe Diem - Moderator wolfgross's Avatar
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    ..what do you mean by "work" ? Swift is a different application from SWiSHmax...if you export swf files from Swift, you can use the "load movie" option to integrate these into a SWiSHmax movie.

    wolf

  5. #5
    supervillain gerbick's Avatar
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    Wouldn't it be better for the original poster to actually specify what they want to do instead?

    I mean... I use Swift3D daily. I know what it does, and honestly I use its output within Flash just as you would within Swish. But you have to know what you want to do before you start asking questions... at least specify it a bit better than this thread so far has shown.

    However, when it comes down to output *.swf inclusion from Swift3D, I'll leave that to the Swish-gurus in this forum, such as Wolfgross.

    [ Hello ] | [ gerbick ] | [ Ω ]

  6. #6
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    Hi SwishY,

    If Swift outputs it files in swf format.... then you can just use "that" outputed file and load it into a sprite using the loadMovie script ... and there you have it.

    Just load it as a usual external swf.

    Blessings

    jwr
    When all is said and done -- "You MUST be Born Again!" John 3:3

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