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Hey Timmy!!!
I really loved all the War Craft games, StarCraft is really good, Star Wars Empire at War is amazing(if you like Star Wars), Age of Empires, Civilization. All RTS's make me think about new and different ways to go into battle. It's awesome how there is never one or two ways but many different ways to complete the mission.
I haven't really played any Flash based RTS but that commando III sounds pretty good.
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Some award winning titles in here guys
Command and Conquer is the best ever RTS series released for its sheer improvement over the years in graphics, strategy and style.
Age of Empires 2 is always great to play online with mates especially when you are a noob and build 6 million layers of wall interpreting bombard towers in between each layer. lol. those days
Rise of nations, you just gotta love overtaking every settlement and owning the entire map.
Pity about the unit caps for the above 2. c&c u cud have like a zillion mamoth tanks and still be able to build more.
Oh god i cant wait for Command and Conquer 3: Tiberium Wars to come out.
oh and Supreme Commander hopefully due out in 6 months guys. Jan 07 predicted
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CRT Boy
Warcraft3! and a very old C&C series, Red Alert.
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Script kiddie
Originally Posted by AceyLi
Age of Empires 2 is always great to play online with mates especially when you are a noob and build 6 million layers of wall interpreting bombard towers in between each layer. lol. those days
Thwarted by a single trebuchet!
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Feeling adventurous?
Originally Posted by VENGEANCE MX
Thwarted by a single trebuchet!
Not in combination with a bunch of upgraded paladins
I don't have a photograph, but you can have my footprints. They're upstairs in my socks.
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Originally Posted by VENGEANCE MX
Thwarted by a single trebuchet!
god how gay were they
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Script kiddie
Originally Posted by T1ger
Not in combination with a bunch of upgraded paladins
Oh yeah? Well... ph33r my l33t pikeman skillz!
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Originally Posted by VENGEANCE MX
Oh yeah? Well... ph33r my l33t pikeman skillz!
Nothing a nice sized squadron of Elite Chu Ko Nu couldnt handle.
or maybe demolish em with a load of siege onagers
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Script kiddie
I attack your Chu Ko Nu and siege onagers with Elite Woad Raiders or Paladins!
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very sorry guys for my late reply, had tons of school work.
As for end-game units, I LIKE having an uber kick-asci unit to beat all others. The trick is to prevent me from making 10 of them. Rise of Legends has these uber units that are god-like but you can have only one at a time. Like this monster:
*Super weapons
Can i ask what sort of skill level you are when it comes to coding? Would be nice to see a decent RTS in flash.
Advance. I've been codeing flash for 5 years. The game (still under dev) is being done in java, im incharge of porting it over to flash (if possible ).
*Hint:MMORTS
Reason I think its good? Hmm.. It has many upgrades, and theres so much strategy in which upgrades to spend your resourses on.. But the main thing that makes it good is the variety of teams to choose from, the fact that not everybody is equally good on everything. Teutons are good against all melee type of units, but the brits can outconquer them with their excellent archers and so on.. Everybody has their strengths and their weaknesses..
* Variety of teams
Thanks for all your input guys, much appreciated.
What do you guys think about micromanagement? Should there be as little as possible or is more best?
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Script kiddie
Define 'micromanagement'?
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Generally speaking:
more little things you need to do to get something done = more micromangement.
One example of micromangement would be using a spellcasting unit by selecting them individually and targeting their spells at individual enemies.
I like micromanagement, but it can become overwhelming. I think it is important to give the player enough breathing room to deal with however much micromangement you want to put in there, and limit it to certain areas of the game (like spellcasters or other unique or complex units/buildings). Having to micromanage peasants shouldn't be necessary (simple units should have simple controls).
Last edited by arawkins; 07-14-2006 at 10:46 AM.
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Script kiddie
I like micromanagement, but I don't like it to be the only way of controlling units - I also like my guys to have a reasonable amount of intelligence.
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Senior Member
Originally Posted by xxdaggerxx
- Which is your favorite RTS and why.
- What do you hate about RTS’s
- Controls, whats the best and most efficient UI or control you’ve seen in an RTS.
- What would you like in an RTS, improvements, enhancements etc.
- micromanagement, to much? to little?
- Finally what would be your dream RTS?
Thx guys for your input.
-Pikmin ! Other RTS are so booooring. In pikmin you don't fight another army which is the same as yours with a different color (or a few different powers), you're alone with an objective and against the environnement. Some kind of PvE instead of PvP. The design is much cooler than the traditionnal RTS "army" stuff. RTS are all about war...if I liked war I'd go into the army.
-I hate WAR in RTS, I prefer rising my civilization. I used to play Age Of Empire without ennemies.
-Nothing special
-A "peace" mode ^^
-Sorry, I don't know what it is (english...)
-Some game in which each unit would have a great IA and live its own life according to her task (sleep at night...). Also I like when you can modify the time compression (real time, x2,x5,...) whenever you want to.
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Script kiddie
Fil Razorback, I think you would really enjoy Caesar III, it's all about building a city with a stable economy, get it if you can.
Micromanagement, as arawkins said, means 'having to do more little things to get a job done'.
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Senior Member
One word...
TOTAL ANNIHILATION
fracture2 - the sequel
fracture - retro shooter
blog - games, design and the rest
"2D is a format, not a limitation" -Luis Barriga
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Script kiddie
Looks like two words to me.
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Senior Member
fracture2 - the sequel
fracture - retro shooter
blog - games, design and the rest
"2D is a format, not a limitation" -Luis Barriga
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