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Thread: Is AS 3.0 that much better?

  1. #61
    Mod cancerinform's Avatar
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    Check the attached example how to access the stage, it took about 5 lines The document class can always be used for the Root class, because any other class can also be accessed without the document class.
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  2. #62
    Mod cancerinform's Avatar
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    Ok,

    although the present class Root allows to place objects on stage, it does not allow to do anything with them, because the reference object belongs to the class Stage. To circumvent this, we have to change the script and reference to a MovieClip object. In the modified class the reference is to a Movieclip and it now allows properties and methods (gotoAndStop(), for example) of the MovieClip class.

    PHP Code:
    package
    {
        
    import flash.display.MovieClip;
        
    import flash.display.Sprite;
        public class 
    Root extends MovieClip
        
    {
            public static var 
    _root:Sprite;
            public function 
    Root ()
            {
                
    _root this;
            }
        }

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  3. #63
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    Quote Originally Posted by J-Rad

    ReferenceError: Error #1065: Variable Timeline2_77fcb110f4fb664a9df544dfbd94a6cf is not defined.

    ReferenceError: Error #1065: Variable Torpedo is not defined.

    ReferenceError: Error #1065: Variable Control is not defined.

    ...


    is this a semi-easy fix..or do i have to rewrite most of my code for AS 3.0?
    For the ReferenceError, make sure you have Torpedo and Control classes to public. They're internal, not public by default.

  4. #64
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    Great example mod. While I think AS3 is going to take some (lots) of time to really become a standard that everyone can use to it's full potential, it will certianly shorten development time and increase the flexability of flash - to say the least

  5. #65
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    i have this problem too

    i have this problem too.



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  6. #66
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    microsoft vs google

    What do you think about google technologies? do you think they're going to add support fot new features?



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  7. #67
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    on the original question...

    I think yes, it is that much better. I was scared at first,
    thinking that all the work I had done would be scrapped, etc.
    The thing is... all that code still works. Now I can play. All the
    the little time savers that AS1 and AS2 allow, also allow for the
    possibility of SILENT run-time errors. Errors aren't a thing that many
    flash coders are used to using because AS 1 & 2 don't really scold
    you for making them. Errors are a tool. You can even manually throw
    them to let you respond to unexpected user interaction. It's better
    to know before you publish, right?
    Also, I have to stick up for Flex. Focusing on code and treating Flash
    produced swf's as images == less headache; It's a lot different,
    though. Like if VB.Net was cool .

  8. #68
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    I used the older one b4 and i think its a little bit easier

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