-
2KHeroes / Sylvaniah designer
-
Senior Member
Awesome game! But whats the attack button? You need to add instructions that say what keys are what.
-
hey! I remember this, looks awesome Lux. Well done.
-
minor point, webpage says "untitled document"
never played the original, but reminds me of Moonstone for the amiga.
-
Wait- what now?
press and hold space and then use arrow keys to attack
"I'd only told them the truth. Was that so selfish? Our integrity sells for so little, but it is all we really have. It is the very last inch of us, but within that inch, we are free."
-
CostomJunky
2 minor things... I can still move after dying and when my body is being dragged away I can still move my shadow. Or is that my soul that is left?
Other than that its amazing, nice graphics. I like the little details such as the snakes moving.
Last edited by Xploder; 08-30-2006 at 03:31 PM.
-
PlayerForever
AI should be more random maybe....
If you keep hitting on the same place you win (i tried legs)
lovely game
-
Game Gecko
PLaying the game in such a small screen made it seem crowded. The border and title took up too much room in my opinion.
I died right when i appeared, because he chopped my head off. It took me a while to realize what happened. THere was no game over screen or play again button.
-
Senior Member
YEEEAAHHHH!!!! Commodore 64 ROOLZ!!! :-D
-
Untitled-1.fla
-
ism
very nice dude. great artwork.
Graphics Attract, Motion Engages, Gameplay Addicts
XP Pro | P4 2.8Ghz | 2Gb | 80Gb,40Gb | 128Mb DDR ATI Radeon 9800 Pro
-
Game Player - Developer
Space bar to attack? and the player 2? how? I stayed there for a while and never could attack LOL
Nice game, but maybe change the scenario in random way every time you play 2 players mode
"I love to make them as I love to play them"
-
Hype over content...
I really regret not having the time to work with you on this mate ( How many years ago did we talk about that ? ).
Looks excellent, plays pretty damn well too. Stunning work as ever mate.
Squize.
-
2KHeroes / Sylvaniah designer
Thanks for the nice words
There are definitely some bugs that I'll try to get rid off ( like the non-dying enemy, the green gobelin guy, etc ..)
as for the playing area feeling "tight" : the game really pays tribute to it's classic ancestor, so I kept the playing area, and the gameplay "as is" ... it really tries to be an "as faithfull as possible to the original" port ...
I will also make sure that I'm more precise in the "how to play" section ...
This was really an attempt at not letting this project sleep on my hardrive, and also liberate my mind from it to focus on the next project
Last edited by luxregina; 08-31-2006 at 12:50 PM.
-
Senior Member
To everyone: The control scheme is kind of lousy, but it is a faithful recreation of the original game's lousy controls. Gameplay was never the appeal of this game back then! It was the gore, decapitation, music, and hot chick in the background that made this game a cult classic! ;-)
-
Senior Member
-
FK founder & general loiterer
that is wicked. I love it!
-
Loved the original game, and this is very faithfull, yet it looks better. Good job!
-
M.D.
thats really cool. Nice work, that music rocks
-
Senior Member
Just found a bug, playing it again. When I still had 5 health left I died, though I could still move and was controllable. The green goblin still grabbed me though.
Here's a picture slightly too late.
http://www.whatboxstudios.com/images/barbbug.bmp
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
|
Click Here to Expand Forum to Full Width
|