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Thread: Liquid layout loading swf's

  1. #1
    Junior Member
    Join Date
    May 2007
    Posts
    9

    Liquid layout loading swf's

    Does anybody know how to load external swf's that you can control into Liquid layouts? Here is the current code I am using:

    Stage.align = "TL";
    Stage.scaleMode = "noScale";
    stop();
    fluid._x = (Stage.width)/2;
    fluid._y = Stage.height/2;
    tutoriobutton._x = 0;
    tutoriobutton._y = Stage.height;
    sizeListener = new Object();
    sizeListener.onResize = function() {
    topstretch._width = Stage.width;
    fluid._y = Stage.height/2;
    fluid._x = (Stage.width)/2;
    tutoriobutton._x = 0;
    tutoriobutton._y = Stage.height;
    };
    Stage.addListener(sizeListener);

  2. #2
    Senior Member
    Join Date
    Aug 2000
    Location
    Montréal
    Posts
    14,141
    I don't understand your question?
    You control external swfs the same way, whatever design you have.
    Maybe you should define your issue better: what is it you want to control, but presently can't?

    gparis

  3. #3
    Junior Member
    Join Date
    May 2007
    Posts
    9

    Liquid Layout

    What I am trying to do is have my menu be at the bottom left which moves with the browser and have my content (external swf's) be centered also depending on the browser.

    What happens when I load an external swf it moves everything (menu, etc) to the center.

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