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Problems exporting to swf
Hello together,
I am using 3DFA for developing a little flash game. So far everything was smooth and easy to find out. Everything works great in the 3DFA preview or when I export the project to an .exe file. But if I export to .swf most of the stuff I developed so far, doesn’t show up.
For example:
I developed a function which clones a bmp-graphic depending on the input.
Here a short test version:
Code:
function test ()
{
output = pik.clone();
return output;
}
my_new_pik= test ();
my_new_pik.position.x=300;
my_new_pik.position.y=183;
element ("DestroyButton").visible=true;
This works fine in the 3DFA preview but not in the final .swf-file?
Here is the SWF-Output
And here the project file .
What do you think what I did wrong?
Thanks for your help.
Greetings from Heidelberg
Dominik
Ps. I hope you understand english
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Originally Posted by geoline
Ps. I hope you understand english
Actually I ment: I hope you understand my english
Btw. In the linked example the clone doesn't show up.
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I've looked at your example and I've found the error:
You define the function test() everytime the button is clicked. This should happen in the starting script. You can put all the things to do with the pik in the little test function.
Here is my (working) edit:
TestMovie.movie
btw. my English is such as bad as yours :-)
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Thanks a lot. I was going nuts, but could find the mistake.
You saved my day
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