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Thread: _level hack?

  1. #1
    Whoa!?
    Join Date
    Oct 2001
    Posts
    129

    _level hack?

    Don't ask why I need to do this, but is there a way of loading a clip from the library into another _level?
    I can't use external .swf's.

    Any help appreciated,
    Dr.

  2. #2
    FK'n_dog a_modified_dog's Avatar
    Join Date
    Apr 2003
    Location
    "aaarf"
    Posts
    9,176
    movieclips in the Library can only be loaded to the timeline
    of the movie containing the Library

    the only way to create another level in the player session
    is to load a movie into it - loadMovieNum("a.swf",1)

    this involves external swf's.

    perhaps you need to explain what you are trying to do

  3. #3
    Whoa!?
    Join Date
    Oct 2001
    Posts
    129
    Oh boy...

    Ok, a client gave me this "score board" I have to implement into a game. It's super old, AS1 . They can not accept external/multiple .swf's. The only way I can implement the score board to work with the game is to load a layer containing invisible buttons over their board to communicate with the game. I don't have access to their board, and the thing behaves really awkwardly as it seems to load itself into two separate layers...

    But thanks, I guess I'll have to take another approach.

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