christt this is annoying.
what's wrong with this:
i want the instance player (movie clip) to lower by 4 if it hits the topwall movie clip.Code:onClipEvent (enterFrame) { this._y -= 5; this._x = Stage.width/2; if (this.hitTest(_root.topwall._x, _root.topwall, true) == false) { _root.player._alpha -= 4; } }
but all that happens is, the "player" fades away as it rises.
:S:SS:S: