I draw a shape with the Standard Shape Tool - Draw Rounded rectangle
I select in Shape Properties - Look - Line width either 0.25, 0.5 or 1 I play the movie and the button shape has an awful rounded corners drawn. For line width of 2 it is better but for 3 is bad again, and I need 0.25 width, can some body explain this behavior to me, please?
I do not want to go to an Image vector program to draw my buttons, export and import into Koolmoves. Please help me with this to find what its going on with the rounded corner inside Koolmoves.
By the way I did a search in this forum for "round corners" and I noticed that links to examples and tutorials are broken.
I would suggest a Koolmoves place for the documentation and all the nice tutorials to be posted there and preserved in time.
Interesting, I hadn't noticed this before but you seem to be right.
It seems to be an issue with the number of rounded nodes. I tried drawing one in another program and bringing it in as an SVG (which works pretty well for simple shapes) and noticed many more nodes in the corners which looked much better.
Bret, the tool for rectangles with rounded corners does not give a smooth line, I notice most often it is worse on the bottom corners.
I had metioned this sometime back. I either set the line to 0 or used transparency for the line. But looking at Bret's svg import image, I'll have to try that.
Not sure I understand Bob, but what I'm seeing looks like it's that the individual line segments making up the rounded corner are just too big. In the SVG it's still there made up of straigt lines but notice there are 4 curve points and 5 fixed points compared to 1 round and 2 fixed in the KM drawn corner. Seems to me this might be something that could be improved upon.
Thats absolutly the case Bret, the appearance will better, the greater the number of nodes. Flash mx and above allows the user to select the number, so thats one possible fix route. In the meantime, something that does work well is to create a regular rectangle, then apply the curved line option to both of the short sides, this creates an acceptable long oval with straight top and bottom.
I am a little confused here, isn't Koolmoves a vector graphics program? I do not understand much on the issue but as far as I know vector graphics are based on mathematical equations to draw images, so for this reason the drawings are continuous and smooth in contrast with bitmap programs. If so, probably the equation used inside KM to draw curves needs to be checked by your programmer.
I have KM V 5.7.6
Any help it is very much appreciated.
Regards
joejac