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Thread: print portfolio

  1. #1
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    print portfolio

    sorry to interrupt with something not totally game related but I uploaded today a online version of my portfolio (dont worry I am still far away from beeing finished with my study here).
    I created a thread in the graphics and design section here at FK:
    http://board.flashkit.com/board/show...96#post3993496

    it contains many things I posted in this section in the past, anyway thnks for the interest

    @mods: if you think this is inappropriate delte this thread

  2. #2
    Senior Member walnoot's Avatar
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    Just a head ups, I can't read anything besides titles.
    Looking really great though.

  3. #3
    Wait- what now? tidenburg's Avatar
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    Very nice! The page turn effect threw me for a moment, I thought it was gonna be animated
    Some really cool new stuff in there aswell (to me anyway).
    But yea, I think on certain resolution monitors the subtexts are literally impossible to read.
    "I'd only told them the truth. Was that so selfish? Our integrity sells for so little, but it is all we really have. It is the very last inch of us, but within that inch, we are free."

  4. #4
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    It's not often that you come across someone that is that talented in that many different areas.

    Great portfolio!

    2 minor issues:

    Might be clear by now, but yeah, the text is unreadable.

    It might not be obvious to everyone that you can actually turn the page (if they would only try to click the images on the left)
    Last edited by MTEV; 01-13-2008 at 08:25 AM.

  5. #5
    Script kiddie VENGEANCE MX's Avatar
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    If the portfolio's going to be printed, surely it doesn't matter how hard it is to read the text on-screen?
    http://www.birchlabs.co.uk/
    You know you want to.

  6. #6
    Senior Member charlie_says's Avatar
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    The page turn effect is really very good.
    And, I think the quality of your work speaks for itself -- if this is your end of course protfolio I'm sure you'll get snapped up...
    Well done!

  7. #7
    ism BlinkOk's Avatar
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    nice.
    Graphics Attract, Motion Engages, Gameplay Addicts
    XP Pro | P4 2.8Ghz | 2Gb | 80Gb,40Gb | 128Mb DDR ATI Radeon 9800 Pro

  8. #8
    ...dishing dimes on an .fla! pointguard's Avatar
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    lovely work...
    I really like your 3d stuff it's awesome!

    one thing I noticed is that you go from page 7 to page 10!
    then the next page flips you to 8 then 9...

    * wish I had a portfolio like that!

  9. #9
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    Looks like you can draw.

    one thing I noticed is that you go from page 7 to page 10! then the next page flips you to 8 then 9...
    but, can't count

    Really though, very nice looking stuff.
    As others noted, page turning is also perfect.

  10. #10
    Senior Member The Helmsman's Avatar
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    Looks amazing!
    Only one suggestion, mate: in the beginning I was frustrated with what I need to do to go on .
    When finally I figured it, I felt stupid. I thought may be I was the only one who stuck in the beginning, but after reading all comments I found that I was not.
    May be you need to put some badge in the bottom right corner telling people that they need to open it, like a real book?

  11. #11
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    well the things you guys mentioned are kind of obvious because the thread title already said that it is my print portfolio and it wasn´t intended to be shown online.
    That´s also the reason why not everything is readable because the big screen size I choose still doesn´t fit the fine fonts I used for the print.

    I wrote a notice on how to use it in the original thread- so I thought that most people would read it. Anyway it was just a quick show but nice that you guys liked it.

    The page turn effect is something I wrote in the past and recycled it quickly for showing the print sheets to get the illusion of having the actual book. It uses skewed face slices in a array that simulates the page bending- additionally shadows are simulated on the other pages. The glim is a gradient skaled and masked over the slices.

  12. #12
    Half Empty happinessSam's Avatar
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    That's really great dude. I'm just amazed at the breadth of different styles, mediums and methods you've got under your belt. Do you plan on specialising at any point, and what do you consider you strongest discipline?

    The only thing it needs to make it perfect is some finished games...

  13. #13
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    Quote Originally Posted by happinessSam
    That's really great dude. I'm just amazed at the breadth of different styles, mediums and methods you've got under your belt. Do you plan on specialising at any point, and what do you consider you strongest discipline?
    that´s the point I always thought it´s a waste specialising on just one area and because I thought so in the past I am now not just in 1 area good.
    But If I´d have to take one - perhaps 3d?- but then again I dont know because I was always good at drawing- and flash too
    Nah no specific direction for my whole life recently however more 3d
    Quote Originally Posted by happinessSam
    The only thing it needs to make it perfect is some finished games...
    well in the end I wrote more experimental stuff in flash as many of those who finish 1 game after another. I finished many projects but most of them are rather unattractive compared to the big ones I haven´t finished so far. And often when I work for projects I can dig into the stuff I wrote in the past and improve them,- so overal I´d say not an overkill that issue.
    Well one time for sure I´ll complete a flash game- though not sure when that will be

  14. #14
    Zombie Coder EvilKris's Avatar
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    It'll be interesting to hear about what kind of companies you get a job with after you complete your masters. Personally I liked your 3d stuff the most, and I'd say you have the greatest potential for finding work in that field.

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