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Thread: Can I use Truespace 4 to create 3D images for Flash?

  1. #1
    Junior Member
    Join Date
    Jul 2000
    Posts
    2

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    I am new to 3D modeling in flash and I was wondering if anyone can tell me how to use Caligari TrueSpace 4 to create 3D objects that I can use in Flash.

  2. #2
    Junior Member
    Join Date
    Jul 2000
    Posts
    26
    yes create animation or single frame save as .png .bmp .import sequence into flash modify trace bitmap and hand edit each frame fills lines etc very time consuming big files depending on how many frames etc or get swift 3d save model in tspace as .3dsimport into swift 3d et voila smaller files export as .swf file imp into flash or import into vecta export as .swf file though vecta standalone is very limited as i dont have studio max i dont have studio max vecta plug in so dont get the benefits of vecta as seen on site but worked around it by saving as .3ds each sequencial change to model numbered001-00? import into vecta and it will load sequence export as swf into flash hope this doesnt confuse you too much as im only scratching the surface previously i mentioned .dxf files imported into flash well tried today and failed so bum steer thought i had sometime back have the evidence but i think i went via illustrator then wireframe saved as bitmap to flash though flash has autocad as an option i failed to find a .dxf it would parse open sorry
    [Edited by sdalgarno on 07-12-2000 at 03:14 PM]

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