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Papervision & Sandy 3D
Can Koolmoves access and/or use Paperversion or Sandy 3D? If so, how? If not, will it ever be able to?
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KoolMoves Moderator
The current version ok KM cannot use them as they are I believe both AS3 Classes.
KM7 "should" be able to as it is AS3 and supports AS3 Classes. It's tool soon to tell for sure though.. Wilbert or Bob might be able to answer better. I've looked at both of those and it's that sort of stuff that has me excited about the whole AS3 thing. It's a lot more strict and requires more careful programming but the advantages are huge.
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undead creature
Originally Posted by man_id_unknown
Can Koolmoves access and/or use Paperversion or Sandy 3D? If so, how? If not, will it ever be able to?
What do you mean with that "access" ?
Papervision is nothing more than a collection of AS routines designed to emulate a 3D engine in flash.
AS3 is only used to speed up the emulation and also provides few other minor new features.
The main problem with Papervision and other 3D emulators is that flash environment is not suitable for 3D projects.
You need a real 3D engine for that.
In other words, Papervision is processor intensive and cannot benefit of VideoCard's 3D acceleration (GPU).
For these reasons all the flash 3D emulators have poor global performances (frame rates) and you need a powerful processor to get decent results.
Here are few of its ancestors:
Flash v6 AS1: http://necromanthus.com/KoolMoves/3DRender.html
Flash v7 AS2: http://necromanthus.com/Games/Flash/3D/flash3d.html
Flash v9 AS3: http://lab.andre-michelle.com/raycaster-v3
Coming back to KoolMoves, in the upcoming version 7 you'll get AS3 support.
This summer I intend to resurrect my ancient flash 3D engine and to port it
on KM v7 (AS3).
You'll get "papervision" in KoolMoves and more than that.
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That web bloke
Originally Posted by necromanthus
This summer I intend to resurrect my ancient ........
Comments like this so fit the persona!
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undead creature
Originally Posted by Stoke Laurie
Comments like this so fit the persona!
Check out Wilbert's avatar: he is Resurrected!
I love that guy ...
LOL
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Senior Member
I believe Sandy is capable of AS2 but some other features require AS3. But Remus is right, 3D in flash is pretty slow for game use. It's pretty kool for basic things like web design.
Also, 3D objects created with actionscript run faster then loading models with textures. You can actually have quite a few polys running smoothly if the models are created with actionscipt.
Maybe if I took the time, I could write a program that converts *.obj and *.3ds to actionscript. But that requires me to learn a little more about Remus's 3D actionscript.
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