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turtlepondpark.com
Hey everyone! I've been working on this site since 6/07 and would really appreciate feedback. Just keep in mind that I'm only 17 and only been doing this for about 9 months. I'm no expert like most of you probly are, so I know my projects especially my early ones are pretty bad...
btw im lookinh to go to school for this sort of stuff. im lookin to major in Comp Science & Engineering. Is there anyone out there who could tell me what this might entail?
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Dignitary
If you actually did the actionscript behind the flash stuff, then at 17, not bad!
Again(if YOU did the actionscript), you have the same problem I do, yer much more a developer than a designer, I would work on your design skills. Or better partner up with an artist.
There are some coding bugs that a beginner would make, the russian sound for istance in the jeopardy game.
But with some serious practice you have a bright future.
edit: on the school thing, go to an accredited school, I seen designers taking classes called "Advanced reflective surfaces" for thousands! rediculous!
Take classes like: programming in C and the like, developer skills are of more value than designer skills. Just a hint: I'm the developer here, my salary range is 20k higher than the designers I work right next too.
Last edited by rynoe; 03-12-2008 at 04:25 PM.
[SIGPIC][/SIGPIC]
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Originally Posted by rynoe
Just a hint: I'm the developer here, my salary range is 20k higher than the designers I work right next too.
Your painting with a very broad brush.
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Wow Thank you so much! that feels great coming from someone who actually knows what he's doing (btw i did do the actionscript, although i think i love clocks too much)
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Dignitary
Originally Posted by drew252
Your painting with a very broad brush.
True, I know there are some fantastic gifted designers who are very successful because they are talented and work hard. I certainly don't mean to minimize that. As a matter of fact I have seen a few artists do some amazing things who only use simple tweens and stop().
I was simply trying to encourage him because although his design skills are a bit, shall we say, under-par. The actionscript involved in making some of those games from a 17 year old seems really promising.
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