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Thread: [F8] MovieClip to Bitmapdata

  1. #1
    Junior Member
    Join Date
    Mar 2008
    Posts
    23

    [F8] MovieClip to Bitmapdata

    Hey there.
    I've been looking all around the web to find a way to copy a movie clip to a bitmapdata with in its currentposition.

    Much like drawing the _root, but only part of it.

    I tried using _parent, but I dont quite get it.

    Also using matrix might work, but I couldn't figure out how to do anything but translate.

    Oh and there will be a good number of "lasers" to draw on the bitmap data, that's why I wanted it to work more like drawing _root than draw every single MC using matrix.

    Best thing would be to be able to draw "layers" to a bitmapdata.

    Thx foward !


  2. #2
    Senior Member
    Join Date
    Apr 2007
    Posts
    269
    No idea what your talk about, but if you select a MovieClip you can choose "run time bitmap caching" which I think is what your getting at.

    http://www.adobe.com/devnet/flash/ar...p_caching.html

  3. #3
    Student
    Join Date
    Apr 2001
    Location
    -
    Posts
    4,756
    just put the movieClip perhaps in a cascading container and use draw() to draw it into your bitmapData

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