Hi,

I've been going through websites, forums, and back and forth between files for hours trying to figure this out. My brain hurts and I am hoping someone can help me.

I have a carousel tutorial that I adapted a bit from another member here and by adjusting my own settings. Right now when you click on an item the icon moves to the bottom left corner and a text box pops up. What I would like to have happen is to not have the text box pop up and instead to load a movieClip in that area.

I know that I need to make an emptyMC and give it an instance name. I don't know how to connect all of this up in actionscript to make it work. I know that I need to add in a load function in my XML, but I'm not exactly sure how to write that out.

Believe it or not I can actually do SOME thing in flash, but I'm very new to working with XML and need some help. To make things worse I have to figure this out before Monday at noon or I actually will not graduate from college this semester and will fail my independent study course. So PLEASE...if anyone can help I would really appreciate it!

Here is my Flash code:

import mx.utils.Delegate;
import mx.transitions.Tween;
import mx.transitions.easing.*;

var numOfItems:Number;
var radiusX:Number = 125;
var radiusY:Number = 50;
var centerX:Number = Stage.width / 2;
var centerY:Number = Stage.height / 2;
var speed:Number = 0.00;
var perspective:Number = 125;
var home:MovieClip = this;
theText._alpha = 0;

var tooltip:MovieClip = this.attachMovie("tooltip","tooltip",10000);
tooltip._alpha = 0;

var xml:XML = new XML();
xml.ignoreWhite = true;

xml.onLoad = function()
{
var nodes = this.firstChild.childNodes;
numOfItems = nodes.length;
for(var i=0;i<numOfItems;i++)
{
var t = home.attachMovie("item","item"+i,i+1);
t.angle = i * ((Math.PI*2)/numOfItems);
t.onEnterFrame = mover;
t.toolText = nodes[i].attributes.tooltip;
t.content = nodes[i].attributes.content;
t.icon.inner.loadMovie(nodes[i].attributes.image);
t.r.inner.loadMovie(nodes[i].attributes.image);
t.icon.back._visible = false;
t.icon.onRollOver = over;
t.icon.onRollOut = out;
t.icon.onRelease = released;
}
}

function over()
{
//BONUS Section
var sou:Sound = new Sound();
sou.attachSound("sover");
sou.start();

home.tooltip.tipText.text = this._parent.toolText;
home.tooltip._x = this._parent._x;
home.tooltip._y = this._parent._y - this._parent._height/2;
home.tooltip.onEnterFrame = Delegate.create(this,moveTip);
home.tooltip._alpha = 100;
}

function out()
{
delete home.tooltip.onEnterFrame;
home.tooltip._alpha = 0;
}

function released()
{
//BONUS Section
var sou:Sound = new Sound();
sou.attachSound("sdown");
sou.start();

home.tooltip._alpha = 0;
for(var i=0;i<numOfItems;i++)
{
var t:MovieClip = home["item"+i];
t.xPos = t._x;
t.yPos = t._y;
t.theScale = t._xscale;
delete t.icon.onRollOver;
delete t.icon.onRollOut;
delete t.icon.onRelease;
delete t.onEnterFrame;
if(t != this._parent)
{
var tw:Tween = new Tween(t,"_xscale",Strong.easeOut,t._xscale,0,1,tru e);
var tw2:Tween = new Tween(t,"_yscale",Strong.easeOut,t._yscale,0,1,tru e);
var tw3:Tween = new Tween(t,"_alpha",Strong.easeOut,100,0,1,true);
}
else
{
var tw:Tween = new Tween(t,"_xscale",Strong.easeOut,t._xscale,100,1,t rue);
var tw2:Tween = new Tween(t,"_yscale",Strong.easeOut,t._yscale,100,1,t rue);
var tw3:Tween = new Tween(t,"_x",Strong.easeOut,t._x,110,1,true);
var tw4:Tween = new Tween(t,"_y",Strong.easeOut,t._y,520,1,true);
var tw5:Tween = new Tween(theText,"_alpha",Strong.easeOut,0,100,1,true );
theText.text = t.content;
var s:Object = this;
tw.onMotionStopped = function()
{
s.back._visible = true;
s.onRollOver = function()
{
s.back.gotoAndStop(5);
}
s.onRollOut = function()
{
s.back.gotoAndStop(1);
}
s.onRelease = unReleased;
}
}
}
}

function unReleased()
{
//BONUS Section
var sou:Sound = new Sound();
sou.attachSound("sdown");
sou.start();

delete this.onRelease;
var tw:Tween = new Tween(theText,"_alpha",Strong.easeOut,100,0,0.5,tr ue);
for(var i=0;i<numOfItems;i++)
{
var t:MovieClip = home["item"+i];
t.icon.back._visible = false;
if(t != this._parent)
{
var tw:Tween = new Tween(t,"_xscale",Strong.easeOut,0,t.theScale,1,tr ue);
var tw2:Tween = new Tween(t,"_yscale",Strong.easeOut,0,t.theScale,1,tr ue);
var tw3:Tween = new Tween(t,"_alpha",Strong.easeOut,0,100,1,true);
}
else
{
var tw:Tween = new Tween(t,"_xscale",Strong.easeOut,100,t.theScale,1, true);
var tw2:Tween = new Tween(t,"_yscale",Strong.easeOut,100,t.theScale,1, true);
var tw3:Tween = new Tween(t,"_x",Strong.easeOut,t._x,t.xPos,1,true);
var tw4:Tween = new Tween(t,"_y",Strong.easeOut,t._y,t.yPos,1,true);
tw.onMotionStopped = function()
{
for(var i=0;i<numOfItems;i++)
{
var t:MovieClip = home["item"+i];
t.icon.onRollOver = Delegate.create(t.icon,over);
t.icon.onRollOut = Delegate.create(t.icon,out);
t.icon.onRelease = Delegate.create(t.icon,released);
t.onEnterFrame = mover;
}
}
}
}
}


function moveTip()
{
home.tooltip._x = this._parent._x;
home.tooltip._y = this._parent._y - this._parent._height/2;
}

xml.load("icons.xml");

function mover()
{
this._x = Math.cos(this.angle) * radiusX + centerX;
this._y = Math.sin(this.angle) * radiusY + centerY;
var s = (this._y - perspective) /(centerY+radiusY-perspective);
this._xscale = this._yscale = s*100;
this.angle += this._parent.speed;
this.swapDepths(Math.round(this._xscale) + 100);
}

this.onMouseMove = function()
{
speed = (this._xmouse-centerX)/8000;
}



Here is the XML code:

<icons>

<icon image="3D_icon_coffeeSmaller.png" tooltip="3D Work" content="link to my gallery" />
<icon image="myArt_iconSmaller.png" tooltip="Fine Art" content="link to my gallery" />


</icons>