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[CS3] Trigger text animation using Cue Points
Hi all,
This has probably been covered in the forums already... If it has I can't find it.
I have streaming audio (FLVPlayback) with embedded cue points - 5 to be exact. One at the beginning, one at the end and 3 scattered throughout the duration of the audio. I want text to appear when it corresponds with a certain cue point.
For instance: When cuepoint2 is triggered, I want Text2 to move into view on the stage.
Is there an easy way to accomplish this? Specific code would help a lot!
Thanks!
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