I am making a maze game. At first I was just using keyboard controls to move the character through a maze. This is fairly siomple to do because flash has more time to calculate a collision and prevent the character from moving through the wall. But I want to be able to drag the character through the maze with the mouse. This works ok when the dragging is slow. But once you move the mouse really fast, the character goes right through all the walls.

Does anyone have a good way to fix this?

I am using pixel perfect collision detection if that helps.