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ism
[found] Coign Of Vantage : neat game
Coign Of Vantage
interesting concept. easy to see how it's done. nice work
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When in doubt ask
Nothing is happening when I rotate the image and click the mouse. Played for a minute got bored and stopped playing. Only thing happening is that music on/off button interferes with the game play due to mouse clicks.
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ism
are you saying you don't understand how to play it?
Graphics Attract, Motion Engages, Gameplay Addicts
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M.D.
that is very cool. Sounds are also nice as well.
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Now tell me whos watchin......
very cool idea. I got 40 images done with 263450 score... i think thats horrible look at the high scores
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Senior Member
Now that's a creative 3D game if I ever saw one. That's really good.
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ism
now that i think about it, designing the mouse control may have been difficult. it must have taken a fair bit of tweaking to get it just right.
Graphics Attract, Motion Engages, Gameplay Addicts
XP Pro | P4 2.8Ghz | 2Gb | 80Gb,40Gb | 128Mb DDR ATI Radeon 9800 Pro
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Who needs pants?
That's a pretty cool game, feels a little too easy at times, just move around until it looks small and you know your close Good fins blink
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That is the most original game I've played so far! The music went very well with it. Like the sound effects. Simple but brilliant.
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saaaaaaweeettt!!! that's an awesome idea and implementation!
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Senior Member
Yep an awsome idea, I was in love as soon as I saw it. The same author made a popular title (Drifts : http://www.repeatwhiletrue.com/drifts/) about 2 years ago.
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Senior Member
Excellent tech demo, but it's not a game.
(Mouse too sensitive too).
10/10 on tech
1/10 on gameplay
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Senior Member
Originally Posted by Ray Beez
Excellent tech demo, but it's not a game.
That doesn't even make any sense. I guess there's always someone to disagree on everything.
Last edited by hatu; 08-19-2008 at 02:37 PM.
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Now tell me whos watchin......
did you guys solve the puzzle on the main menu screen?
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When you know are.
It's an interesting idea. Yes, they managed to attach a score to interacting with it. But it doesn't really feel like a game to me.
It's essentially the same thing every round. And as hooligan suggested, after a couple rounds you can figure it out and it presents very little challenge.
If the author perhaps added in some more elements of conflict such as having to avoid enemies that will chase after the mouse cursor and punish you if they catch it -- that would help make it a game.
I was just playing a Galaga arcade machine at a Pizza joint last night. One of those OG space shooter games. It starts off so simple that it's even kind of boring. But it slowly ramps up and before you know it -- suddenly -- *Holy Crap!* This is hard now. You get a sense of tension as you have to scramble to adjust to the new attack patterns.
From what I've played, this game lack any sense of tension. Which makes it more of a tech demo than a game.
Last edited by Son of Bryce; 08-19-2008 at 06:06 PM.
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Robot Master
It's really fun, but after a bit it's easy to tell that the little blocks represent the front, and it's easy to quickly get it. Pretty awsome, though.
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Originally Posted by samvillian
did you guys solve the puzzle on the main menu screen?
You're joking right?
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Custom User Title
Inspired by that i supose
Could be more challenging if the time was smaller but very cool anyway
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M.D.
Originally Posted by Incrue
Inspired by that i supose
hehe, exactly what I was thinking.
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