A Flash Developer Resource Site

Results 1 to 9 of 9

Thread: [complete, papervision] Panda Hates Maze

  1. #1
    Senior Member chriserrorplain's Avatar
    Join Date
    Aug 2002
    Location
    london village
    Posts
    623

    [complete, papervision] Panda Hates Maze

    http://www.kill5.com/game.php?id=panda_hates_maze


    So here it is, our first full blown Papervision game with levels and everything . Under the hood it's actually based on a version of Tony PA's tile engine but with everything rendered using Papervision. It would be great to know how it runs on everyone's machine and whether any of you manage to complete it or not (btw if anyone manages to find the hidden Pac-Man level I will also buy you a pint if you ever happen to be in London)


    Hope you enjoy it,


    Chris x
    Last edited by chriserrorplain; 03-28-2009 at 09:22 AM.

  2. #2
    Senior Member
    Join Date
    Feb 2004
    Posts
    312
    Looks cool

  3. #3
    Game Player - Developer scheletro's Avatar
    Join Date
    Mar 2005
    Location
    México living in Barcelona
    Posts
    1,121
    Dont know, i like it, but... i was expecting more 3D in the game play way, moves like a 2D game, easy to amulate without papervision, well thats my opinion, i need to play more this game


    "I love to make them as I love to play them"

  4. #4
    Student
    Join Date
    Apr 2001
    Location
    -
    Posts
    4,756
    runs very smooth here (quad core) but the presentation is not very nice. Its all 3d but it lacks propper 3d models and textures besides that scheletro already pointed out: gameplay wise its 2d at the technology level of the 80`s.

  5. #5
    Robot Master the--flash's Avatar
    Join Date
    Jul 2005
    Location
    The year 20XX...
    Posts
    132
    Run's perfectly on my computer, but it really lacks polish. You have a very limited view of the game area, which makes enemy encounters too random, and there isn't enough going on in the mazes. It's a little confusing to know what the switches do, too.

    Try adding more elements to make it complex...think of what Pac-Man would be without the Invincible Berries. It just wouldn't be the same.

  6. #6
    Senior Member tonypa's Avatar
    Join Date
    Jul 2001
    Location
    Estonia
    Posts
    8,223
    Why not add preloader, its over 1.2 M and nothing shows up until its fully loaded.

  7. #7
    Senior Member chriserrorplain's Avatar
    Join Date
    Aug 2002
    Location
    london village
    Posts
    623
    ah oops, didn't 0ptice the preloader wasn't working...will get on with fixing that now.

    Meh, I really like how it looks, but maybe that's just because I made it. I know the gameplay in no way requires 3D I just thought it would be fun to do.

    ChrisError x

  8. #8
    Game Player - Developer scheletro's Avatar
    Join Date
    Mar 2005
    Location
    México living in Barcelona
    Posts
    1,121
    Well if you are enjoying the result then, is fine and perfect, lol

    I cant even do what you did


    "I love to make them as I love to play them"

  9. #9
    Senior Member chriserrorplain's Avatar
    Join Date
    Aug 2002
    Location
    london village
    Posts
    623
    well just fixed the pre-loader (was exporting the whole soundtrack to Frame 1, oops)

    http://www.kill5.com/game.php?id=panda_hates_maze


    btw, if you want to see more of the levels but can't be bothered / have time to solve them all PM / mail me and I'll send you the cheat code


    ChrisError x


    Chris

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  




Click Here to Expand Forum to Full Width

HTML5 Development Center