text does not stay
Code:
mcc.addEventListener(MouseEvent.ROLL_OVER, goAway);
shot.startDrag(true)
//Mouse.hide();
function goAway(evt:MouseEvent) {
evt.target.addEventListener(Event.ENTER_FRAME, goAwaySlowly);
}
function goAwaySlowly(evt:Event) {
var diffrenceX:Number = center.x - shot.x;
var diffrenceY:Number = center.y - shot.y;
//var diffrencez:Number = center.z - shot.z;
evt.target.x = center.x - diffrenceX
evt.target.y = center.y - diffrenceY
//evt.target.z = center.z + diffrenceY
//evt.target.y = evt.target.y - ((shot.y - center.x )/25);
}
item1.addEventListener(MouseEvent.MOUSE_MOVE, item01);
function item01( evt:MouseEvent )
{
mcc.tests.text="one";
trace("one");
// update the relative object
}
item2.addEventListener(MouseEvent.MOUSE_MOVE, item02);
function item02( evt:MouseEvent )
{
mcc.tests.text="two";
trace("two");
// update the relative object
}
item2.addEventListener(MouseEvent.MOUSE_OUT, item02out);
function item02out( evt:MouseEvent )
{
mcc.tests.text="";
trace("two");
// update the relative object
}