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Thread: rotationX/Y/Z cause blurred/pixellated DisplayObject?

  1. #1
    Junior Member
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    Aug 2008
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    rotationX/Y/Z cause blurred/pixellated DisplayObject?

    Hi-
    I don't know if this would be more appropriate under the 3D forum but it could go either way. I'm having a problem: when I access the 3D rotation properties of a DisplayObject (specifically a MovieClip containing a Loader and some TextFields), it becomes bitmapped and loses its scalability. Is this supposed to happen, and is there a way to regain scalability after rotationX/Y/Z are set to 0.0? Please help me out!

  2. #2
    Senior Member cancerinform's Avatar
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    You cannot change that. Objects become bitmaps upon rotation in CS4.
    - The right of the People to create Flash movies shall not be infringed. -

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