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Thread: [Complete] BallRacer

  1. #1
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    [Complete] BallRacer

    It's a physics-based mulltiplayer racing game, where you hurry your hamster through a twisty course. my guess is that it could be pretty laggy for all outside of the US, where most of our servers are. any feedback appreciated!

    http://ballracer.com




  2. #2
    Senior Member tonypa's Avatar
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    Very nice, I did not feel any lag while playing from Estonia.

  3. #3
    When you know are. Son of Bryce's Avatar
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    I get a
    You need to get the current Flash Player
    screen in Firefox 3 and Internet Explorer.

  4. #4
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    Pretty cool, little frustrating, maybe set the count down timer at the beginning to 3? no point making ppl wait that extra 2 seconds ^.^
    I think girls would love this game, not that guys wont, because of the little,,,, creature in the ball.

  5. #5
    Pumpkin Carving 2008 ImprisonedPride's Avatar
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    So it's basically Uniracer online? Very nice.

    The 'Boose':
    ASUS Sabertooth P67 TUF
    Intel Core i7-2600K Quad-Core Sandy Bridge 3.4GHz Overclocked to 4.2GHz
    8GB G.Skill Ripjaws 1600 DDR3
    ASUS ENGTX550 TI DC/DI/1GD5 GeForce GTX 550 Ti (Fermi) 1GB 1GDDR5 (Overclocked to 1.1GHz)
    New addition: OCZ Vertex 240GB SATA III SSD
    WEI Score: 7.6

  6. #6
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    Quote Originally Posted by tonypa View Post
    Very nice, I did not feel any lag while playing from Estonia.
    awesome! thanks!

    @Son of Bryce: should be some version of fp9... do you know what player you have?

    @congruent2006: can't really reduce the countdown as you don't necessarily get the full 5 second countdown depending on your network latency and how fast your machine can render the track.

    @ImprisonedPride: !!! definitely an inspiration at the beginning of the project, but i had to move away from the canned animation movement...

  7. #7
    When you know are. Son of Bryce's Avatar
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    Quote Originally Posted by newblack View Post
    @Son of Bryce: should be some version of fp9... do you know what player you have?
    I'm using Flash Player 10 debug version for both browsers. I see it's using Swfobject for embedding but I haven't had this prob with it before.

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