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Movie Keeps playing despite stop();`
I have an swf loading on to my main timeline:
_root.createEmptyMovieClip("container", 1);
loadMovie("bucs.swf", "container");
container._x = 549 ;
container._y = 16 ;
show_01.onRelease = function(){
container.gotoAndStop(2);
}
show_02.onRelease = function(){
container.gotoAndStop(3);
}
I have 9 buttons total.
My problem is once the movie loads, the movie advances automatically. The bucs.swf movie has the following code on all 9 pages:
stop();
attachMovie("fader_mc","fader_mc", 10, {_x:35, _y:37});
attachMovie("newMask_mc", "newMask_mc", 20, {_x:35, _y:37});
this.onEnterFrame=function(){
if(fader_mc._currentframe==fader_mc._totalframes){
delete this.onEnterFrame;
}}
fader_mc.setMask(newMask_mc);
This movie contains 9 different pics. I.m using a mask and an animated fader. I use the above function to check and see if the fader has already been loaded, if so it unloads the fader_mc before reloading on the next pic.
Again, the problem is the movie scrolls through all frames on its own. Any ideas why?
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Try jst put
stop()
in the first layer
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