-
Losing shared objects on update
Hi everyone !
I just recently made an online game and was asked to implement saving features. Everything works fine but a single detail... When I update the swf (right now I have a new version with corrected bugs) people are gonna lose all their saved data !
Is there a way to use the same shared objects over multiple swf ?
Or simply to keep them over the version change ?
Thank you very much !
-
....
Think I just found the solution...
And I'm felling kind of stupid right now...
I was incrementing the file's name every time I updated, like GameName 0.04 and on...
....With the same name the shared objects seem the be working just fine !
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
|
Click Here to Expand Forum to Full Width
|